Olive
effects
internal
shakeeffect.h
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef SHAKEEFFECT_H
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#define SHAKEEFFECT_H
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#include "project/effect.h"
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#define RANDOM_VAL_SIZE 30
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class
ShakeEffect
:
public
Effect
{
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Q_OBJECT
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public
:
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ShakeEffect
(
Clip
* c,
const
EffectMeta
* em);
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void
process_coords(
double
timecode,
GLTextureCoords
& coords,
int
data);
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EffectField
* intensity_val;
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EffectField
* rotation_val;
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EffectField
* frequency_val;
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private
:
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double
random_vals[RANDOM_VAL_SIZE];
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};
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#endif // SHAKEEFFECT_H
GLTextureCoords
Definition:
effect.h:125
Effect
Definition:
effect.h:166
EffectMeta
Definition:
effect.h:47
Clip
Definition:
clip.h:53
EffectField
Definition:
effectfield.h:43
ShakeEffect
Definition:
shakeeffect.h:28
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