#include "audiobackend.h" AudioBackend::AudioBackend(QObject *parent) : AudioRenderBackend(parent) { } bool AudioBackend::InitInternal() { // This backend doesn't init anything yet return true; } void AudioBackend::CloseInternal() { // This backend doesn't init anything yet } bool AudioBackend::CompileInternal() { // This backend doesn't compile anything yet return true; } void AudioBackend::DecompileInternal() { // This backend doesn't compile anything yet }