/***
Oak - Non-Linear Video Editor
Copyright (C) 2026 Oak Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "preferencesluttab.h"
#include
#include
#include
#include
#include
#include
#include "render/lutlibrary.h"
namespace olive
{
PreferencesLutTab::PreferencesLutTab()
{
QVBoxLayout *outer_layout = new QVBoxLayout(this);
QGroupBox *library_group = new QGroupBox(tr("LUT Library"));
outer_layout->addWidget(library_group);
QVBoxLayout *library_layout = new QVBoxLayout(library_group);
library_layout->addWidget(new QLabel(
tr("Directories scanned for .cube and .3dl LUT files. LUT nodes offer "
"these locations when picking a LUT file.")));
library_dirs_list_ = new QListWidget();
library_dirs_list_->addItems(LUTLibrary::get_directories());
library_layout->addWidget(library_dirs_list_);
QHBoxLayout *button_layout = new QHBoxLayout();
button_layout->addStretch();
QPushButton *add_btn = new QPushButton(tr("Add..."));
connect(add_btn, &QPushButton::clicked, this, [this]() {
const QString dir = QFileDialog::getExistingDirectory(
this, tr("Add LUT Library Directory"));
if (!dir.isEmpty() &&
library_dirs_list_->findItems(dir, Qt::MatchExactly).isEmpty()) {
library_dirs_list_->addItem(dir);
}
});
button_layout->addWidget(add_btn);
QPushButton *remove_btn = new QPushButton(tr("Remove"));
connect(remove_btn, &QPushButton::clicked, this, [this]() {
qDeleteAll(library_dirs_list_->selectedItems());
});
button_layout->addWidget(remove_btn);
library_layout->addLayout(button_layout);
outer_layout->addStretch();
}
void PreferencesLutTab::accept(MultiUndoCommand *command)
{
Q_UNUSED(command)
QStringList dirs;
for (int i = 0; i < library_dirs_list_->count(); i++) {
dirs.append(library_dirs_list_->item(i)->text());
}
LUTLibrary::set_directories(dirs);
}
}