#ifndef UNDO_H #define UNDO_H class QTreeWidgetItem; class Clip; class Sequence; #include #include #include extern QUndoStack undo_stack; class TimelineAction : public QUndoCommand { public: TimelineAction(); ~TimelineAction(); void add_clips(Sequence* s, QVector& add); void set_timeline_in(Sequence* s, int clip, long value); void increase_timeline_in(Sequence* s, int clip, long value); void set_timeline_out(Sequence* s, int clip, long value); void increase_timeline_out(Sequence* s, int clip, long value); void set_clip_in(Sequence* s, int clip, long value); void increase_clip_in(Sequence* s, int clip, long value); void set_track(Sequence* s, int clip, int value); void increase_track(Sequence* s, int clip, int value); void delete_clip(Sequence* s, int clip); void add_media(QTreeWidgetItem* item); void delete_media(QTreeWidgetItem* item); void undo(); void redo(); private: bool done; QVector sequences; QVector actions; QVector clips; QVector old_values; QVector new_values; QVector deleted_clips; QVector deleted_clips_indices; QVector deleted_clip_sequences; QVector sequence_to_add_clips_to; QVector clips_to_add; QVector added_indexes; QVector removed_link_from_sequence; QVector removed_link_from; QVector removed_link_to; QVector deleted_media; QVector deleted_media_parents; QVector media_to_add; void new_action(Sequence* s, int action, int clip, long old_val, long new_val); void offset_links(QVector& clips, int offset); }; #endif // UNDO_H