#ifndef MARKER_H #define MARKER_H #define MARKER_SIZE 4 #include #include struct Sequence; struct Marker { long frame; QString name; }; void draw_marker(QPainter& p, int x, int y, int bottom, bool selected, bool flipped); void set_marker_internal(Sequence* seq, const QVector& clips); void set_marker_internal(Sequence* seq); #endif // MARKER_H