#ifndef EFFECTFIELD_H #define EFFECTFIELD_H #define EFFECT_FIELD_DOUBLE 0 #define EFFECT_FIELD_COLOR 1 #define EFFECT_FIELD_STRING 2 #define EFFECT_FIELD_BOOL 3 #define EFFECT_FIELD_COMBO 4 #define EFFECT_FIELD_FONT 5 #define EFFECT_FIELD_FILE 6 #include #include #include #include "keyframe.h" class EffectRow; class ComboAction; class EffectField : public QObject { Q_OBJECT public: EffectField(EffectRow* parent, int t, const QString& i); ~EffectField(); EffectRow* parent_row; int type; QString id; double get_validated_keyframe_handle(int key, bool post); QVariant get_previous_data(); QVariant get_current_data(); double frameToTimecode(long frame); long timecodeToFrame(double timecode); void set_current_data(const QVariant&); void get_keyframe_data(double timecode, int& before, int& after, double& d); QVariant validate_keyframe_data(double timecode, bool async = false); double get_double_value(double timecode, bool async = false); void set_double_value(double v); void set_double_default_value(double v); void set_double_minimum_value(double v); void set_double_maximum_value(double v); QString get_string_value(double timecode, bool async = false); void set_string_value(const QString &s); void add_combo_item(const QString& name, const QVariant &data); int get_combo_index(double timecode, bool async = false); QVariant get_combo_data(double timecode); QString get_combo_string(double timecode); void set_combo_index(int index); void set_combo_string(const QString& s); bool get_bool_value(double timecode, bool async = false); void set_bool_value(bool b); QString get_font_name(double timecode, bool async = false); void set_font_name(const QString& s); QColor get_color_value(double timecode, bool async = false); void set_color_value(QColor color); QString get_filename(double timecode, bool async = false); void set_filename(const QString& s); QWidget* get_ui_element(); bool is_enabled(); void set_enabled(bool e); QVector keyframes; QWidget* ui_element; void make_key_from_change(ComboAction* ca); public slots: void ui_element_change(); private: bool hasKeyframes(); signals: void changed(); void toggled(bool); void clicked(); }; #endif // EFFECTFIELD_H