#ifndef SOLIDEFFECT_H #define SOLIDEFFECT_H #include "project/effect.h" class QOpenGLTexture; #include class SolidEffect : public Effect { Q_OBJECT public: SolidEffect(Clip* c, const EffectMeta *em); void redraw(double timecode); private slots: void ui_update(int); private: EffectField* solid_type; EffectField* solid_color_field; EffectField* opacity_field; EffectField* checkerboard_size_field; }; #endif // SOLIDEFFECT_H