#ifndef CROSSDISSOLVETRANSITION_H #define CROSSDISSOLVETRANSITION_H #include "project/transition.h" class CrossDissolveTransition : public Transition { public: CrossDissolveTransition(Clip* c, Clip* s, const EffectMeta* em); void process_coords(double timecode, GLTextureCoords &, int data); }; #endif // CROSSDISSOLVETRANSITION_H