#include "probeserver.h" #include #include #include "decoder/ffmpeg/ffmpegdecoder.h" bool olive::ProbeMedia(Footage *f) { // Check for a valid filename if (f->filename().isEmpty()) { qWarning() << QCoreApplication::translate("ProbeMedia", "Tried to probe media with an empty filename"); return false; } FFmpegDecoder ff_dec; // Pass footage through FFmpeg's probe function if (ff_dec.Probe(f)) { return true; } return false; }