/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "projectcopier.h" #include "node/group/group.h" namespace olive { ProjectCopier::ProjectCopier(QObject *parent) : QObject(parent) { original_ = nullptr; copy_ = new Project(); copy_->setParent(this); } void ProjectCopier::SetProject(Project *project) { if (original_) { // Clear current project qDeleteAll(created_nodes_); created_nodes_.clear(); copy_map_.clear(); graph_update_queue_.clear(); disconnect(original_, &Project::NodeAdded, this, &ProjectCopier::QueueNodeAdd); disconnect(original_, &Project::NodeRemoved, this, &ProjectCopier::QueueNodeRemove); disconnect(original_, &Project::InputConnected, this, &ProjectCopier::QueueEdgeAdd); disconnect(original_, &Project::InputDisconnected, this, &ProjectCopier::QueueEdgeRemove); disconnect(original_, &Project::ValueChanged, this, &ProjectCopier::QueueValueChange); disconnect(original_, &Project::InputValueHintChanged, this, &ProjectCopier::QueueValueHintChange); } original_ = project; if (original_) { // Add all nodes for (int i=0; inodes().size(); i++) { InsertIntoCopyMap(original_->nodes().at(i), copy_->nodes().at(i)); } for (int i=copy_->nodes().size(); inodes().size(); i++) { DoNodeAdd(original_->nodes().at(i)); } // Add all connections foreach (Node* node, original_->nodes()) { for (auto it=node->input_connections().cbegin(); it!=node->input_connections().cend(); it++) { DoEdgeAdd(it->second, it->first); } } // Ensure graph change value is just before the sync value UpdateGraphChangeValue(); UpdateLastSyncedValue(); // Connect signals for future node additions/deletions connect(original_, &Project::NodeAdded, this, &ProjectCopier::QueueNodeAdd, Qt::DirectConnection); connect(original_, &Project::NodeRemoved, this, &ProjectCopier::QueueNodeRemove, Qt::DirectConnection); connect(original_, &Project::InputConnected, this, &ProjectCopier::QueueEdgeAdd, Qt::DirectConnection); connect(original_, &Project::InputDisconnected, this, &ProjectCopier::QueueEdgeRemove, Qt::DirectConnection); connect(original_, &Project::ValueChanged, this, &ProjectCopier::QueueValueChange, Qt::DirectConnection); connect(original_, &Project::InputValueHintChanged, this, &ProjectCopier::QueueValueHintChange, Qt::DirectConnection); } } void ProjectCopier::ProcessUpdateQueue() { // Iterate everything that happened to the graph and do the same thing on our end while (!graph_update_queue_.empty()) { QueuedJob job = graph_update_queue_.front(); graph_update_queue_.pop_front(); switch (job.type) { case QueuedJob::kNodeAdded: DoNodeAdd(job.node); break; case QueuedJob::kNodeRemoved: DoNodeRemove(job.node); break; case QueuedJob::kEdgeAdded: DoEdgeAdd(job.output, job.input); break; case QueuedJob::kEdgeRemoved: DoEdgeRemove(job.output, job.input); break; case QueuedJob::kValueChanged: DoValueChange(job.input); break; case QueuedJob::kValueHintChanged: DoValueHintChange(job.input); break; } } // Indicate that we have synchronized to this point, which is compared with the graph change // time to see if our copied graph is up to date UpdateLastSyncedValue(); } void ProjectCopier::DoNodeAdd(Node *node) { if (dynamic_cast(node)) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy node Node* copy = node->copy(); // Add to project copy->setParent(copy_); // Disable caches for copy copy->SetCachesEnabled(false); // Copy cache UUIDs copy->CopyCacheUuidsFrom(node); // Insert into map InsertIntoCopyMap(node, copy); // Keep track of our nodes created_nodes_.append(copy); } void ProjectCopier::DoNodeRemove(Node *node) { // Find our copy and remove it Node* copy = copy_map_.take(node); // Disconnect from node's caches emit RemovedNode(node); // Remove from created list created_nodes_.removeOne(copy); // Delete it delete copy; } void ProjectCopier::DoEdgeAdd(Node *output, const NodeInput &input) { // Create same connection with our copied graph Node* our_output = copy_map_.value(output); Node* our_input = copy_map_.value(input.node()); Node::ConnectEdge(our_output, NodeInput(our_input, input.input(), input.element())); } void ProjectCopier::DoEdgeRemove(Node *output, const NodeInput &input) { // Remove same connection with our copied graph Node* our_output = copy_map_.value(output); Node* our_input = copy_map_.value(input.node()); Node::DisconnectEdge(our_output, NodeInput(our_input, input.input(), input.element())); } void ProjectCopier::DoValueChange(const NodeInput &input) { if (dynamic_cast(input.node())) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy all values to our graph Node* our_input = copy_map_.value(input.node()); Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element()); } void ProjectCopier::DoValueHintChange(const NodeInput &input) { if (dynamic_cast(input.node())) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy value hint to our graph Node* our_input = copy_map_.value(input.node()); Node::ValueHint hint = input.node()->GetValueHintForInput(input.input(), input.element()); our_input->SetValueHintForInput(input.input(), hint, input.element()); } void ProjectCopier::InsertIntoCopyMap(Node *node, Node *copy) { // Insert into map copy_map_.insert(node, copy); // Copy parameters Node::CopyInputs(node, copy, false); // Connect to node's cache emit AddedNode(node); } void ProjectCopier::QueueNodeAdd(Node *node) { graph_update_queue_.push_back({QueuedJob::kNodeAdded, node, NodeInput(), nullptr}); UpdateGraphChangeValue(); } void ProjectCopier::QueueNodeRemove(Node *node) { graph_update_queue_.push_back({QueuedJob::kNodeRemoved, node, NodeInput(), nullptr}); UpdateGraphChangeValue(); } void ProjectCopier::QueueEdgeAdd(Node *output, const NodeInput &input) { graph_update_queue_.push_back({QueuedJob::kEdgeAdded, nullptr, input, output}); UpdateGraphChangeValue(); } void ProjectCopier::QueueEdgeRemove(Node *output, const NodeInput &input) { graph_update_queue_.push_back({QueuedJob::kEdgeRemoved, nullptr, input, output}); UpdateGraphChangeValue(); } void ProjectCopier::QueueValueChange(const NodeInput &input) { graph_update_queue_.push_back({QueuedJob::kValueChanged, nullptr, input, nullptr}); UpdateGraphChangeValue(); } void ProjectCopier::QueueValueHintChange(const NodeInput &input) { graph_update_queue_.push_back({QueuedJob::kValueHintChanged, nullptr, input, nullptr}); UpdateGraphChangeValue(); } void ProjectCopier::UpdateGraphChangeValue() { graph_changed_time_.Acquire(); } void ProjectCopier::UpdateLastSyncedValue() { last_update_time_.Acquire(); } }