/*** Olive - Non-Linear Video Editor Copyright (C) 2020 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "mainwindow.h" #include #include #include #include #ifdef Q_OS_LINUX #include #endif #include "mainmenu.h" #include "mainstatusbar.h" namespace olive { MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) { // Resizes main window to desktop geometry on startup. Fixes the following issues: // * Qt on Windows has a bug that "de-maximizes" the window when widgets are added, resizing the // window beforehand works around that issue and we just set it to whatever size is available. // * On Linux, it seems the window starts off at a vastly different size and then maximizes // which throws off the proportions and makes the resulting layout wonky. resize(qApp->desktop()->availableGeometry(this).size()); #ifdef Q_OS_WINDOWS // Set up taskbar button progress bar (used for some modal tasks like exporting) taskbar_btn_id_ = RegisterWindowMessage("TaskbarButtonCreated"); taskbar_interface_ = nullptr; #endif first_show_ = true; // Create empty central widget - we don't actually want a central widget (so we set its maximum // size to 0,0) but some of Qt's docking/undocking fails without it QWidget* centralWidget = new QWidget(this); centralWidget->setMaximumSize(QSize(0, 0)); setCentralWidget(centralWidget); // Set tabs to be on top of panels (default behavior is bottom) setTabPosition(Qt::AllDockWidgetAreas, QTabWidget::North); // Allow panels to be tabbed within each other setDockNestingEnabled(true); // Create and set main menu MainMenu* main_menu = new MainMenu(this); setMenuBar(main_menu); // Create and set status bar MainStatusBar* status_bar = new MainStatusBar(this); status_bar->ConnectTaskManager(TaskManager::instance()); connect(status_bar, &MainStatusBar::DoubleClicked, this, &MainWindow::StatusBarDoubleClicked); setStatusBar(status_bar); // Create standard panels node_panel_ = PanelManager::instance()->CreatePanel(this); footage_viewer_panel_ = PanelManager::instance()->CreatePanel(this); param_panel_ = PanelManager::instance()->CreatePanel(this); curve_panel_ = PanelManager::instance()->CreatePanel(this); table_panel_ = PanelManager::instance()->CreatePanel(this); sequence_viewer_panel_ = PanelManager::instance()->CreatePanel(this); pixel_sampler_panel_ = PanelManager::instance()->CreatePanel(this); AppendProjectPanel(); tool_panel_ = PanelManager::instance()->CreatePanel(this); task_man_panel_ = PanelManager::instance()->CreatePanel(this); AppendTimelinePanel(); audio_monitor_panel_ = PanelManager::instance()->CreatePanel(this); // Make node-related connections connect(node_panel_, &NodePanel::NodesSelected, param_panel_, &ParamPanel::SelectNodes); connect(node_panel_, &NodePanel::NodesDeselected, param_panel_, &ParamPanel::DeselectNodes); connect(node_panel_, &NodePanel::NodesSelected, table_panel_, &NodeTablePanel::SelectNodes); connect(node_panel_, &NodePanel::NodesDeselected, table_panel_, &NodeTablePanel::DeselectNodes); connect(param_panel_, &ParamPanel::RequestSelectNode, node_panel_, &NodePanel::Select); connect(param_panel_, &ParamPanel::FocusedNodeChanged, sequence_viewer_panel_, &ViewerPanel::SetGizmos); // Connect time signals together connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, param_panel_, &ParamPanel::SetTimestamp); connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp); connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, curve_panel_, &NodeTablePanel::SetTimestamp); connect(param_panel_, &ParamPanel::TimeChanged, sequence_viewer_panel_, &SequenceViewerPanel::SetTimestamp); connect(param_panel_, &ParamPanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp); connect(param_panel_, &ParamPanel::TimeChanged, curve_panel_, &NodeTablePanel::SetTimestamp); connect(curve_panel_, &ParamPanel::TimeChanged, sequence_viewer_panel_, &SequenceViewerPanel::SetTimestamp); connect(curve_panel_, &ParamPanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp); connect(curve_panel_, &ParamPanel::TimeChanged, param_panel_, &NodeTablePanel::SetTimestamp); // Connect node order signals connect(param_panel_, &ParamPanel::NodeOrderChanged, curve_panel_, &CurvePanel::SetNodes); connect(PanelManager::instance(), &PanelManager::FocusedPanelChanged, this, &MainWindow::FocusedPanelChanged); sequence_viewer_panel_->ConnectTimeBasedPanel(param_panel_); sequence_viewer_panel_->ConnectTimeBasedPanel(curve_panel_); footage_viewer_panel_->ConnectPixelSamplerPanel(pixel_sampler_panel_); sequence_viewer_panel_->ConnectPixelSamplerPanel(pixel_sampler_panel_); UpdateTitle(); QMetaObject::invokeMethod(this, "SetDefaultLayout", Qt::QueuedConnection); } MainWindow::~MainWindow() { #ifdef Q_OS_WINDOWS if (taskbar_interface_) { taskbar_interface_->Release(); } #endif } void MainWindow::LoadLayout(const MainWindowLayoutInfo &info) { foreach (Folder* folder, info.open_folders()) { FolderOpen(folder->project(), folder, true); } foreach (const MainWindowLayoutInfo::OpenSequence& sequence, info.open_sequences()) { TimelinePanel* panel = OpenSequence(sequence.sequence, info.open_sequences().size() == 1); panel->RestoreSplitterState(sequence.panel_state); } restoreState(info.state()); } MainWindowLayoutInfo MainWindow::SaveLayout() const { MainWindowLayoutInfo info; foreach (ProjectPanel* panel, folder_panels_) { if (panel->project()) { info.add_folder(panel->get_root()); } } foreach (TimelinePanel* panel, timeline_panels_) { if (panel->GetConnectedViewer()) { info.add_sequence({static_cast(panel->GetConnectedViewer()), panel->SaveSplitterState()}); } } info.set_state(saveState()); return info; } TimelinePanel* MainWindow::OpenSequence(Sequence *sequence, bool enable_focus) { // See if this sequence is already open, and switch to it if so foreach (TimelinePanel* tl, timeline_panels_) { if (tl->GetConnectedViewer() == sequence) { tl->raise(); return tl; } } // See if we have any sequences open or not TimelinePanel* panel; if (!timeline_panels_.first()->GetConnectedViewer()) { panel = timeline_panels_.first(); } else { panel = AppendTimelinePanel(); enable_focus = false; } panel->ConnectViewerNode(sequence); if (enable_focus) { TimelineFocused(sequence); } return panel; } void MainWindow::CloseSequence(Sequence *sequence) { // We defer to RemoveTimelinePanel() to close the panels, which may delete and remove indices from timeline_panels_. // We make a copy so that our array here doesn't get ruined by what RemoveTimelinePanel() does QList copy = timeline_panels_; foreach (TimelinePanel* tp, copy) { if (tp->GetConnectedViewer() == sequence) { RemoveTimelinePanel(tp); } } } bool MainWindow::IsSequenceOpen(Sequence *sequence) const { foreach (TimelinePanel* tp, timeline_panels_) { if (tp->GetConnectedViewer() == sequence) { return true; } } return false; } void MainWindow::FolderOpen(Project* p, Folder *i, bool floating) { ProjectPanel* panel = PanelManager::instance()->CreatePanel(this); // Set custom name to distinguish it from regular ProjectPanels panel->setObjectName(QStringLiteral("FolderPanel")); SetUniquePanelID(panel, folder_panels_); panel->set_project(p); panel->set_root(i); // Tabify with source project panel foreach (ProjectPanel* proj_panel, project_panels_) { if (proj_panel->project() == p) { tabifyDockWidget(proj_panel, panel); break; } } panel->setFloating(floating); panel->show(); panel->raise(); // If the panel is closed, just destroy it panel->SetSignalInsteadOfClose(true); panel->setProperty("parent_list", reinterpret_cast(&folder_panels_)); connect(panel, &ProjectPanel::CloseRequested, this, &MainWindow::FloatingPanelCloseRequested); folder_panels_.append(panel); } ScopePanel *MainWindow::AppendScopePanel() { return AppendFloatingPanelInternal(scope_panels_); } void MainWindow::SetFullscreen(bool fullscreen) { if (fullscreen) { setWindowState(windowState() | Qt::WindowFullScreen); } else { setWindowState(windowState() & ~Qt::WindowFullScreen); } } void MainWindow::ToggleMaximizedPanel() { if (premaximized_state_.isEmpty()) { // Assume nothing is maximized at the moment // Find the currently focused panel PanelWidget* currently_hovered = PanelManager::instance()->CurrentlyHovered(); // If no panel is hovered, fallback to the currently active panel if (!currently_hovered) { currently_hovered = PanelManager::instance()->CurrentlyFocused(); // If no panel is hovered or focused, do nothing if (!currently_hovered) { return; } } // If this panel is not actually on the main window, this is a no-op if (currently_hovered->isFloating()) { return; } // Save the current state so it can be restored later premaximized_state_ = saveState(); // For every other panel that is on the main window, hide it foreach (PanelWidget* panel, PanelManager::instance()->panels()) { if (!panel->isFloating() && panel != currently_hovered) { panel->setVisible(false); } } } else { // Assume we are currently maximized, restore the state restoreState(premaximized_state_); premaximized_state_.clear(); } } void MainWindow::ProjectOpen(Project *p) { // See if this project is already open, and switch to it if so foreach (ProjectPanel* pl, project_panels_) { if (pl->project() == p) { pl->raise(); return; } } ProjectPanel* panel; if (!project_panels_.first()->project()) { panel = project_panels_.first(); } else { panel = AppendProjectPanel(); } panel->set_project(p); panel->setFocus(); } void MainWindow::ProjectClose(Project *p) { // Close any open sequences from project QVector open_sequences = p->root()->ListChildrenOfType(); foreach (Sequence* seq, open_sequences) { if (IsSequenceOpen(seq)) { CloseSequence(seq); } } // Close any open footage in footage viewer if (footage_viewer_panel_->GetConnectedViewer() && footage_viewer_panel_->GetConnectedViewer()->project() == p) { footage_viewer_panel_->DisconnectViewerNode(); } // Close any extra folder panels foreach (ProjectPanel* panel, folder_panels_) { if (panel->project() == p) { panel->close(); } } // Close project from project panel foreach (ProjectPanel* panel, project_panels_) { if (panel->project() == p) { RemoveProjectPanel(panel); } } // Close project from NodeView if (node_panel_->GetGraph() == p) { node_panel_->SetGraph(nullptr); } } void MainWindow::SetApplicationProgressStatus(ProgressStatus status) { #if defined(Q_OS_WINDOWS) if (taskbar_interface_) { switch (status) { case kProgressShow: taskbar_interface_->SetProgressState(reinterpret_cast(this->winId()), TBPF_NORMAL); break; case kProgressNone: taskbar_interface_->SetProgressState(reinterpret_cast(this->winId()), TBPF_NOPROGRESS); break; case kProgressError: taskbar_interface_->SetProgressState(reinterpret_cast(this->winId()), TBPF_ERROR); break; } } #elif defined(Q_OS_MAC) #endif } void MainWindow::SetApplicationProgressValue(int value) { #if defined(Q_OS_WINDOWS) if (taskbar_interface_) { taskbar_interface_->SetProgressValue(reinterpret_cast(this->winId()), value, 100); } #elif defined(Q_OS_MAC) #endif } void MainWindow::closeEvent(QCloseEvent *e) { // Try to close all projects (this will return false if the user chooses not to close) if (!Core::instance()->CloseAllProjects(false)) { e->ignore(); return; } PanelManager::instance()->DeleteAllPanels(); QMainWindow::closeEvent(e); } #ifdef Q_OS_WINDOWS bool MainWindow::nativeEvent(const QByteArray &eventType, void *message, long *result) { if (static_cast(message)->message == taskbar_btn_id_) { // Attempt to create taskbar button progress handle HRESULT hr = CoCreateInstance(CLSID_TaskbarList, NULL, CLSCTX_INPROC_SERVER, IID_ITaskbarList3, reinterpret_cast(&taskbar_interface_)); if (SUCCEEDED(hr)) { hr = taskbar_interface_->HrInit(); if (FAILED(hr)) { taskbar_interface_->Release(); taskbar_interface_ = nullptr; } } } return QMainWindow::nativeEvent(eventType, message, result); } #endif void MainWindow::StatusBarDoubleClicked() { task_man_panel_->show(); task_man_panel_->raise(); } #ifdef Q_OS_LINUX void MainWindow::ShowNouveauWarning() { QMessageBox::warning(this, tr("Driver Warning"), tr("Olive has detected your system is using the Nouveau graphics driver.\n\nThis driver is " "known to have stability and performance issues with Olive. It is highly recommended " "you install the proprietary NVIDIA driver before continuing to use Olive."), QMessageBox::Ok); } #endif void MainWindow::UpdateTitle() { if (Core::instance()->GetActiveProject()) { setWindowTitle(QStringLiteral("%1 %2 - [*]%3").arg(QApplication::applicationName(), QApplication::applicationVersion(), Core::instance()->GetActiveProject()->pretty_filename())); } else { setWindowTitle(QStringLiteral("%1 %2").arg(QApplication::applicationName(), QApplication::applicationVersion())); } } void MainWindow::TimelineCloseRequested() { RemoveTimelinePanel(static_cast(sender())); } void MainWindow::ProjectCloseRequested() { ProjectPanel* panel = static_cast(sender()); Project* p = panel->project(); Core::instance()->CloseProject(p, true); } void MainWindow::FloatingPanelCloseRequested() { PanelWidget* panel = static_cast(sender()); quintptr list_ptr = panel->property("parent_list").value(); QList* list = reinterpret_cast< QList* >(list_ptr); list->removeOne(panel); panel->deleteLater(); } TimelinePanel* MainWindow::AppendTimelinePanel() { TimelinePanel* panel = AppendPanelInternal(timeline_panels_); connect(panel, &PanelWidget::CloseRequested, this, &MainWindow::TimelineCloseRequested); connect(panel, &TimelinePanel::TimeChanged, curve_panel_, &ParamPanel::SetTimestamp); connect(panel, &TimelinePanel::TimeChanged, param_panel_, &ParamPanel::SetTimestamp); connect(panel, &TimelinePanel::TimeChanged, table_panel_, &NodeTablePanel::SetTimestamp); connect(panel, &TimelinePanel::TimeChanged, sequence_viewer_panel_, &SequenceViewerPanel::SetTimestamp); connect(panel, &TimelinePanel::BlocksSelected, node_panel_, &NodePanel::SelectBlocks); connect(panel, &TimelinePanel::BlocksDeselected, node_panel_, &NodePanel::DeselectBlocks); connect(param_panel_, &ParamPanel::TimeChanged, panel, &TimelinePanel::SetTimestamp); connect(curve_panel_, &ParamPanel::TimeChanged, panel, &TimelinePanel::SetTimestamp); connect(sequence_viewer_panel_, &SequenceViewerPanel::TimeChanged, panel, &TimelinePanel::SetTimestamp); sequence_viewer_panel_->ConnectTimeBasedPanel(panel); return panel; } ProjectPanel *MainWindow::AppendProjectPanel() { ProjectPanel* panel = AppendPanelInternal(project_panels_); connect(panel, &PanelWidget::CloseRequested, this, &MainWindow::ProjectCloseRequested); connect(panel, &ProjectPanel::ProjectNameChanged, this, &MainWindow::UpdateTitle); return panel; } void MainWindow::RemoveTimelinePanel(TimelinePanel *panel) { // Stop showing this timeline in the viewer TimelineFocused(nullptr); if (timeline_panels_.size() == 1) { // Leave our single remaining timeline panel open panel->ConnectViewerNode(nullptr); } else { timeline_panels_.removeOne(panel); panel->deleteLater(); } } void MainWindow::RemoveProjectPanel(ProjectPanel *panel) { if (project_panels_.size() == 1) { panel->set_project(nullptr); } else { project_panels_.removeOne(panel); panel->deleteLater(); } } void MainWindow::TimelineFocused(ViewerOutput* viewer) { sequence_viewer_panel_->ConnectViewerNode(viewer); param_panel_->ConnectViewerNode(viewer); curve_panel_->ConnectViewerNode(viewer); } void MainWindow::FocusedPanelChanged(PanelWidget *panel) { TimelinePanel* timeline = dynamic_cast(panel); if (timeline) { TimelineFocused(timeline->GetConnectedViewer()); return; } ProjectPanel* project = dynamic_cast(panel); if (project) { UpdateTitle(); node_panel_->SetGraph(project->project()); return; } } void MainWindow::SetDefaultLayout() { node_panel_->show(); addDockWidget(Qt::TopDockWidgetArea, node_panel_); footage_viewer_panel_->show(); addDockWidget(Qt::TopDockWidgetArea, footage_viewer_panel_); param_panel_->show(); tabifyDockWidget(footage_viewer_panel_, param_panel_); footage_viewer_panel_->raise(); curve_panel_->hide(); curve_panel_->setFloating(true); addDockWidget(Qt::TopDockWidgetArea, curve_panel_); table_panel_->hide(); table_panel_->setFloating(true); addDockWidget(Qt::TopDockWidgetArea, table_panel_); sequence_viewer_panel_->show(); addDockWidget(Qt::TopDockWidgetArea, sequence_viewer_panel_); pixel_sampler_panel_->hide(); pixel_sampler_panel_->setFloating(true); addDockWidget(Qt::TopDockWidgetArea, pixel_sampler_panel_); project_panels_.first()->show(); addDockWidget(Qt::BottomDockWidgetArea, project_panels_.first()); tool_panel_->show(); addDockWidget(Qt::BottomDockWidgetArea, tool_panel_); timeline_panels_.first()->show(); addDockWidget(Qt::BottomDockWidgetArea, timeline_panels_.first()); task_man_panel_->hide(); task_man_panel_->setFloating(true); addDockWidget(Qt::BottomDockWidgetArea, task_man_panel_); audio_monitor_panel_->show(); addDockWidget(Qt::BottomDockWidgetArea, audio_monitor_panel_); resizeDocks({node_panel_, param_panel_, sequence_viewer_panel_}, {width()/3, width()/3, width()/3}, Qt::Horizontal); resizeDocks({project_panels_.first(), tool_panel_, timeline_panels_.first(), audio_monitor_panel_}, {width()/4, 1, width(), 1}, Qt::Horizontal); resizeDocks({node_panel_, project_panels_.first()}, {height()/2, height()/2}, Qt::Vertical); } void MainWindow::showEvent(QShowEvent *e) { QMainWindow::showEvent(e); if (first_show_) { QMetaObject::invokeMethod(Core::instance(), "CheckForAutoRecoveries", Qt::QueuedConnection); #ifdef Q_OS_LINUX // Check for nouveau since that driver really doesn't work with Olive QOffscreenSurface surface; surface.create(); QOpenGLContext context; context.create(); context.makeCurrent(&surface); const char* vendor = reinterpret_cast(context.functions()->glGetString(GL_VENDOR)); qDebug() << "Using graphics driver:" << vendor; if (!strcmp(vendor, "nouveau")) { QMetaObject::invokeMethod(this, "ShowNouveauWarning", Qt::QueuedConnection); } first_show_ = false; #endif } } template T *MainWindow::AppendPanelInternal(QList& list) { T* panel = PanelManager::instance()->CreatePanel(this); SetUniquePanelID(panel, list); if (!list.isEmpty()) { tabifyDockWidget(list.last(), panel); } // For some reason raise() on its own doesn't do anything, we need both panel->show(); panel->raise(); list.append(panel); // Let us handle the panel closing rather than the panel itself panel->SetSignalInsteadOfClose(true); return panel; } template void MainWindow::SetUniquePanelID(T *panel, const QList &list) { // Set unique object name so it can be identified by QMainWindow's save and restore state functions panel->setObjectName(panel->objectName().append(QString::number(list.size()))); } template T *MainWindow::AppendFloatingPanelInternal(QList &list) { T* panel = PanelManager::instance()->CreatePanel(this); SetUniquePanelID(panel, list); panel->setFloating(true); panel->show(); panel->SetSignalInsteadOfClose(true); connect(panel, &PanelWidget::CloseRequested, this, &MainWindow::FloatingPanelCloseRequested); panel->setProperty("parent_list", reinterpret_cast(&list)); return panel; } }