/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#ifndef RENDERCONTEXT_H
#define RENDERCONTEXT_H
#include
#include
#include
#include "common/define.h"
#include "common/timerange.h"
#include "node/node.h"
#include "render/colorprocessor.h"
#include "render/videoparams.h"
#include "texture.h"
namespace olive {
class ShaderJob;
class Renderer : public QObject
{
Q_OBJECT
public:
Renderer(QObject* parent = nullptr);
virtual bool Init() = 0;
TexturePtr CreateTexture(const VideoParams& params, Texture::Type type, const void* data = nullptr, int linesize = 0);
TexturePtr CreateTexture(const VideoParams& params, const void *data = nullptr, int linesize = 0);
void BlitToTexture(QVariant shader,
olive::ShaderJob job,
olive::Texture* destination,
bool clear_destination = true)
{
Blit(shader, job, destination, destination->params(), clear_destination);
}
void Blit(QVariant shader,
olive::ShaderJob job,
olive::VideoParams params,
bool clear_destination = true)
{
Blit(shader, job, nullptr, params, clear_destination);
}
void BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, bool source_is_premultiplied, Texture* destination, bool clear_destination = true, const QMatrix4x4& matrix = QMatrix4x4());
void BlitColorManaged(ColorProcessorPtr color_processor, TexturePtr source, bool source_is_premultiplied, VideoParams params, bool clear_destination = true, const QMatrix4x4& matrix = QMatrix4x4());
void Destroy();
virtual void PostDestroy() = 0;
public slots:
virtual void PostInit() = 0;
virtual void DestroyInternal() = 0;
virtual void ClearDestination(double r = 0.0, double g = 0.0, double b = 0.0, double a = 0.0) = 0;
virtual QVariant CreateNativeTexture2D(int width, int height, olive::VideoParams::Format format, int channel_count, const void* data = nullptr, int linesize = 0) = 0;
virtual QVariant CreateNativeTexture3D(int width, int height, int depth, olive::VideoParams::Format format, int channel_count, const void* data = nullptr, int linesize = 0) = 0;
virtual void DestroyNativeTexture(QVariant texture) = 0;
virtual QVariant CreateNativeShader(olive::ShaderCode code) = 0;
virtual void DestroyNativeShader(QVariant shader) = 0;
virtual void UploadToTexture(olive::Texture* texture, const void* data, int linesize) = 0;
virtual void DownloadFromTexture(olive::Texture* texture, void* data, int linesize) = 0;
protected slots:
virtual void Blit(QVariant shader,
olive::ShaderJob job,
olive::Texture* destination,
olive::VideoParams destination_params,
bool clear_destination) = 0;
private:
struct ColorContext {
struct LUT {
TexturePtr texture;
Texture::Interpolation interpolation;
QString name;
};
QVariant compiled_shader;
QVector lut3d_textures;
QVector lut1d_textures;
};
enum AlphaAssociated {
kAlphaNone,
kAlphaUnassociated,
kAlphaAssociated
};
bool GetColorContext(ColorProcessorPtr color_processor, ColorContext* ctx);
void BlitColorManagedInternal(ColorProcessorPtr color_processor, TexturePtr source,
bool source_is_premultiplied,
Texture* destination, VideoParams params, bool clear_destination,
const QMatrix4x4 &matrix);
QHash color_cache_;
QMutex color_cache_mutex_;
};
}
#endif // RENDERCONTEXT_H