/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef NODEPARAMVIEWUNDO_H #define NODEPARAMVIEWUNDO_H #include "node/keyframe.h" #include "node/node.h" #include "node/param.h" #include "undo/undocommand.h" namespace olive { class NodeParamSetKeyframingCommand : public UndoCommand { public: NodeParamSetKeyframingCommand(const NodeInput& input, bool setting); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeInput input_; bool new_setting_; bool old_setting_; }; class NodeParamInsertKeyframeCommand : public UndoCommand { public: NodeParamInsertKeyframeCommand(Node *node, NodeKeyframe* keyframe); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node* input_; NodeKeyframe* keyframe_; QObject memory_manager_; }; class NodeParamRemoveKeyframeCommand : public UndoCommand { public: NodeParamRemoveKeyframeCommand(NodeKeyframe* keyframe); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node* input_; NodeKeyframe* keyframe_; QObject memory_manager_; }; class NodeParamSetKeyframeTimeCommand : public UndoCommand { public: NodeParamSetKeyframeTimeCommand(NodeKeyframe* key, const rational& time); NodeParamSetKeyframeTimeCommand(NodeKeyframe* key, const rational& new_time, const rational& old_time); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeKeyframe* key_; rational old_time_; rational new_time_; }; class NodeParamSetKeyframeValueCommand : public UndoCommand { public: NodeParamSetKeyframeValueCommand(NodeKeyframe* key, const QVariant& value); NodeParamSetKeyframeValueCommand(NodeKeyframe* key, const QVariant& new_value, const QVariant& old_value); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeKeyframe* key_; QVariant old_value_; QVariant new_value_; }; class NodeParamSetStandardValueCommand : public UndoCommand { public: NodeParamSetStandardValueCommand(const NodeKeyframeTrackReference& input, const QVariant& value); NodeParamSetStandardValueCommand(const NodeKeyframeTrackReference& input, const QVariant& new_value, const QVariant& old_value); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: NodeKeyframeTrackReference ref_; QVariant old_value_; QVariant new_value_; }; class NodeParamSetSplitStandardValueCommand : public UndoCommand { public: NodeParamSetSplitStandardValueCommand(const NodeInput& input, const SplitValue& new_value, const SplitValue& old_value) : ref_(input), old_value_(old_value), new_value_(new_value) {} NodeParamSetSplitStandardValueCommand(const NodeInput& input, const SplitValue& value) : NodeParamSetSplitStandardValueCommand(input, value, input.node()->GetSplitStandardValue(input.input())) {} virtual Project* GetRelevantProject() const override { return ref_.node()->project(); } protected: virtual void redo() override { ref_.node()->SetSplitStandardValue(ref_.input(), new_value_, ref_.element()); } virtual void undo() override { ref_.node()->SetSplitStandardValue(ref_.input(), old_value_, ref_.element()); } private: NodeInput ref_; SplitValue old_value_; SplitValue new_value_; }; class NodeParamArrayAppendCommand : public UndoCommand { public: NodeParamArrayAppendCommand(Node* node, const QString& input); virtual Project* GetRelevantProject() const override; protected: virtual void redo() override; virtual void undo() override; private: Node* node_; QString input_; }; class NodeSetValueHintCommand : public UndoCommand { public: NodeSetValueHintCommand(const NodeInput &input, const Node::ValueHint &hint) : input_(input), new_hint_(hint) { } NodeSetValueHintCommand(Node *node, const QString &input, int element, const Node::ValueHint &hint) : NodeSetValueHintCommand(NodeInput(node, input, element), hint) { } virtual Project* GetRelevantProject() const override { return input_.node()->project(); } protected: virtual void redo() override; virtual void undo() override; private: NodeInput input_; Node::ValueHint new_hint_; Node::ValueHint old_hint_; }; } #endif // NODEPARAMVIEWUNDO_H