#ifndef NODEVIEWUNDO_H #define NODEVIEWUNDO_H #include #include "node/node.h" class NodeEdgeAddCommand : public QUndoCommand { public: NodeEdgeAddCommand(NodeOutput* output, NodeInput* input, QUndoCommand* parent = nullptr); virtual void redo() override; virtual void undo() override; private: NodeOutput* output_; NodeInput* input_; NodeEdgePtr old_edge_; bool done_; }; class NodeEdgeRemoveCommand : public QUndoCommand { public: NodeEdgeRemoveCommand(NodeOutput* output, NodeInput* input, QUndoCommand* parent = nullptr); virtual void redo() override; virtual void undo() override; private: NodeOutput* output_; NodeInput* input_; bool done_; }; #endif // NODEVIEWUNDO_H