/*** Olive - Non-Linear Video Editor Copyright (C) 2020 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "precachetask.h" #include "project/project.h" namespace olive { PreCacheTask::PreCacheTask(VideoStream *footage, Sequence* sequence) : RenderTask(new ViewerOutput(), sequence->video_params(), sequence->audio_params()), footage_(footage) { viewer()->set_video_params(sequence->video_params()); viewer()->set_audio_params(sequence->audio_params()); video_node_ = new MediaInput(); video_node_->SetStream(footage); Node::ConnectEdge(video_node_, NodeInput(viewer(), ViewerOutput::kTextureInput)); SetTitle(tr("Pre-caching %1:%2").arg(footage->footage()->filename(), QString::number(footage->index()))); } PreCacheTask::~PreCacheTask() { // We created this viewer node ourselves, so now we should delete it delete viewer(); delete video_node_; } bool PreCacheTask::Run() { // Get list of invalidated ranges TimeRangeList video_range = viewer()->video_frame_cache()->GetInvalidatedRanges(); // If we're caching only in-out, limit the range to that /* if (in_out_only_) { Sequence* s = static_cast(viewer()->parent()); if (s->workarea()->enabled()) { video_range = video_range.Intersects(s->workarea()->range()); } } */ Render(footage_->footage()->project()->color_manager(), video_range, TimeRangeList(), RenderMode::kOnline, viewer()->video_frame_cache()); return true; } void PreCacheTask::FrameDownloaded(FramePtr frame, const QByteArray &hash, const QVector ×, qint64 job_time) { // Do nothing. Pre-cache essentially just creates more frames in the cache, it doesn't need to do // anything else. Q_UNUSED(frame) Q_UNUSED(hash) Q_UNUSED(times) Q_UNUSED(job_time) } void PreCacheTask::AudioDownloaded(const TimeRange &range, SampleBufferPtr samples, qint64 job_time) { // Pre-cache doesn't cache any audio Q_UNUSED(range) Q_UNUSED(samples) Q_UNUSED(job_time) } }