/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef FRAMEBUFFEROBJECT_H #define FRAMEBUFFEROBJECT_H #include class FramebufferObject { public: FramebufferObject(); ~FramebufferObject(); bool IsCreated(); void Create(QOpenGLContext* ctx, int width, int height); void Destroy(); const GLuint& buffer() const; const GLuint& texture() const; void BindBuffer() const; void ReleaseBuffer() const; void BindTexture() const; void ReleaseTexture() const; private: QOpenGLContext* ctx_; GLuint buffer_; GLuint texture_; }; #endif // FRAMEBUFFEROBJECT_H