/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "waveform.h" #include #include #include #include #include #include "common/qtutils.h" #include "config/config.h" #include "node/node.h" namespace olive { #define super ScopeBase WaveformScope::WaveformScope(QWidget *parent) : super(parent) { } ShaderCode WaveformScope::GenerateShaderCode() { return ShaderCode( FileFunctions::ReadFileAsString(":/shaders/rgbwaveform.frag"), FileFunctions::ReadFileAsString(":/shaders/rgbwaveform.vert")); } void WaveformScope::DrawScope(TexturePtr managed_tex, QVariant pipeline) { float waveform_scale = 0.80f; // Draw waveform through shader ShaderJob job; // Set viewport size job.Insert(QStringLiteral("viewport"), NodeValue(NodeValue::kVec2, QVector2D(width(), height()))); // Set luma coefficients double luma_coeffs[3] = { 0.0f, 0.0f, 0.0f }; color_manager()->GetDefaultLumaCoefs(luma_coeffs); job.Insert( QStringLiteral("luma_coeffs"), NodeValue(NodeValue::kVec3, QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2]))); // Scale of the waveform relative to the viewport surface. job.Insert(QStringLiteral("waveform_scale"), NodeValue(NodeValue::kFloat, waveform_scale)); // Insert source texture job.Insert(QStringLiteral("ove_maintex"), NodeValue(NodeValue::kTexture, QVariant::fromValue(managed_tex))); renderer()->Blit(pipeline, job, GetViewportParams()); float waveform_dim_x = ceil((width() - 1.0) * waveform_scale); float waveform_dim_y = ceil((height() - 1.0) * waveform_scale); float waveform_start_dim_x = ((width() - 1.0) - waveform_dim_x) / 2.0f; float waveform_start_dim_y = ((height() - 1.0) - waveform_dim_y) / 2.0f; float waveform_end_dim_x = (width() - 1.0) - waveform_start_dim_x; // Draw line overlays QPainter p(paint_device()); QFont font; font.setPixelSize(10); QFontMetrics font_metrics = QFontMetrics(font); QString label; float ire_increment = 0.1f; int ire_steps = qRound(1.0 / ire_increment); QVector ire_lines(ire_steps + 1); int font_x_offset = 0; int font_y_offset = font_metrics.capHeight() / 2.0f; p.setCompositionMode(QPainter::CompositionMode_Plus); p.setPen(QColor(0.0, 0.6 * 255.0, 0.0)); p.setFont(font); for (int i = 0; i <= ire_steps; i++) { ire_lines[i].setLine( waveform_start_dim_x, (waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y, waveform_end_dim_x, (waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y); label = QString::number(1.0 - (i * ire_increment), 'f', 1); font_x_offset = QtUtils::QFontMetricsWidth(font_metrics, label) + 4; p.drawText(waveform_start_dim_x - font_x_offset, (waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y + font_y_offset, label); } p.drawLines(ire_lines); } }