/***
Olive - Non-Linear Video Editor
Copyright (C) 2020 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "render.h"
#include "common/timecodefunctions.h"
#include "render/rendermanager.h"
namespace olive {
RenderTask::RenderTask(ViewerOutput* viewer, const VideoParams &vparams, const AudioParams &aparams) :
viewer_(viewer),
video_params_(vparams),
audio_params_(aparams),
running_tickets_(0)
{
}
RenderTask::~RenderTask()
{
}
bool RenderTask::Render(ColorManager* manager,
const TimeRangeList& video_range,
const TimeRangeList &audio_range,
RenderMode::Mode mode,
FrameHashCache* cache, const QSize &force_size,
const QMatrix4x4 &force_matrix, VideoParams::Format force_format,
ColorProcessorPtr force_color_output)
{
// Run watchers in another thread so they can accept signals even while this thread is blocked
QThread watcher_thread;
watcher_thread.start();
double progress_counter = 0;
double total_length = 0;
double video_frame_sz = video_params().time_base().toDouble();
// Store real time before any rendering takes place
qint64 job_time = QDateTime::currentMSecsSinceEpoch();
// Queue audio jobs
foreach (const TimeRange& r, audio_range) {
// Don't count audio progress, since it's generally a lot faster than video and is weighted at
// 50%, which makes the progress bar look weird to the uninitiated
//total_length += r.length().toDouble();
IncrementRunningTickets();
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("range", QVariant::fromValue(r));
PrepareWatcher(watcher, &watcher_thread);
watcher->SetTicket(RenderManager::instance()->RenderAudio(viewer_, r, audio_params_, false));
}
// Look up hashes
QMap > time_map;
if (!video_range.isEmpty()) {
// Get list of discrete frames from range
QVector times = viewer()->video_frame_cache()->GetFrameListFromTimeRange(video_range);
QVector hashes(times.size());
// Generate hashes
for (int i=0; iHash(viewer(), video_params_, times.at(i));
}
// Filter out duplicates
for (int i=0; isetProperty("hash", hash);
PrepareWatcher(watcher, &watcher_thread);
IncrementRunningTickets();
watcher->SetTicket(RenderManager::instance()->RenderFrame(viewer_, manager, times.at(i),
mode, video_params_, audio_params_,
force_size, force_matrix,
force_format, force_color_output,
cache));
}
}
// Add to "total progress"
total_length += video_frame_sz * time_map.size();
}
finished_watcher_mutex_.lock();
while (!IsCancelled()) {
while (!finished_watchers_.empty() && !IsCancelled()) {
RenderTicketWatcher* watcher = finished_watchers_.front();
finished_watchers_.pop_front();
finished_watcher_mutex_.unlock();
// Analyze watcher here
RenderManager::TicketType ticket_type = watcher->GetTicket()->property("type").value();
if (ticket_type == RenderManager::kTypeAudio) {
TimeRange range = watcher->property("range").value();
AudioDownloaded(range,
watcher->Get().value(),
job_time);
// Don't count audio progress, since it's generally a lot faster than video and is weighted at
// 50%, which makes the progress bar look weird to the uninitiated
//progress_counter += range.length().toDouble();
//emit ProgressChanged(progress_counter / total_length);
} else if (ticket_type == RenderManager::kTypeVideo && TwoStepFrameRendering()) {
DownloadFrame(&watcher_thread,
watcher->Get().value(),
watcher->property("hash").toByteArray());
progress_counter += video_frame_sz * 0.5;
emit ProgressChanged(progress_counter / total_length);
} else {
// Assume single-step video or video download ticket
QByteArray rendered_hash = watcher->property("hash").toByteArray();
FrameDownloaded(watcher->Get().value(), rendered_hash, time_map.value(rendered_hash), job_time);
double progress_to_add = video_frame_sz;
if (TwoStepFrameRendering()) {
progress_to_add *= 0.5;
}
progress_counter += progress_to_add;
emit ProgressChanged(progress_counter / total_length);
}
delete watcher;
running_watchers_.removeOne(watcher);
finished_watcher_mutex_.lock();
}
if (IsCancelled()) {
break;
}
// Run out of finished watchers. If we still have running tickets, wait for the next one to finish.
if (running_tickets_ > 0) {
finished_watcher_wait_cond_.wait(&finished_watcher_mutex_);
} else {
// No more running tickets or finished tickets, wem ust be
break;
}
}
finished_watcher_mutex_.unlock();
if (IsCancelled()) {
// Cancel every watcher we created
foreach (RenderTicketWatcher* watcher, running_watchers_) {
disconnect(watcher, &RenderTicketWatcher::Finished, this, &RenderTask::TicketDone);
watcher->Cancel();
}
}
watcher_thread.quit();
watcher_thread.wait();
return true;
}
void RenderTask::DownloadFrame(QThread *thread, FramePtr frame, const QByteArray &hash)
{
RenderTicketWatcher* watcher = new RenderTicketWatcher();
watcher->setProperty("hash", hash);
PrepareWatcher(watcher, thread);
IncrementRunningTickets();
watcher->SetTicket(RenderManager::instance()->SaveFrameToCache(viewer_->video_frame_cache(),
frame,
hash));
}
void RenderTask::PrepareWatcher(RenderTicketWatcher *watcher, QThread *thread)
{
watcher->moveToThread(thread);
connect(watcher, &RenderTicketWatcher::Finished, this, &RenderTask::TicketDone, Qt::DirectConnection);
running_watchers_.append(watcher);
}
void RenderTask::IncrementRunningTickets()
{
finished_watcher_mutex_.lock();
running_tickets_++;
finished_watcher_mutex_.unlock();
}
void RenderTask::TicketDone(RenderTicketWatcher* watcher)
{
finished_watcher_mutex_.lock();
finished_watchers_.push_back(watcher);
finished_watcher_wait_cond_.wakeAll();
running_tickets_--;
finished_watcher_mutex_.unlock();
}
}