/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "merge.h"
#include "node/traverser.h"
namespace olive
{
const QString MergeNode::k_base_in = QStringLiteral("base_in");
const QString MergeNode::k_blend_in = QStringLiteral("blend_in");
#define super Node
MergeNode::MergeNode()
{
add_input(k_base_in, NodeValue::k_texture,
InputFlags(k_input_flag_not_keyframable));
add_input(k_blend_in, NodeValue::k_texture,
InputFlags(k_input_flag_not_keyframable));
set_flag(k_dont_show_in_param_view);
}
QString MergeNode::name() const
{
return tr("Merge");
}
QString MergeNode::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.merge");
}
QVector MergeNode::category() const
{
return { k_category_math };
}
QString MergeNode::description() const
{
return tr("Merge two textures together.");
}
void MergeNode::retranslate()
{
super::retranslate();
set_input_name(k_base_in, tr("Base"));
set_input_name(k_blend_in, tr("Blend"));
}
ShaderCode MergeNode::get_shader_code(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(
FileFunctions::read_file_as_string(":/shaders/alphaover.frag"));
}
void MergeNode::value(const NodeValueRow &value, const NodeGlobals &globals,
NodeValueTable *table) const
{
TexturePtr base_tex = value[k_base_in].to_texture();
TexturePtr blend_tex = value[k_blend_in].to_texture();
if (base_tex || blend_tex) {
if (!base_tex || (blend_tex && blend_tex->channel_count() <
VideoParams::k_rgba_channel_count)) {
// We only have a blend texture or the blend texture is RGB only, no need to alpha over
table->push(value[k_blend_in]);
} else if (!blend_tex) {
// We only have a base texture, no need to alpha over
table->push(value[k_base_in]);
} else {
table->push(NodeValue::k_texture, base_tex->to_job(ShaderJob(value)),
this);
}
}
}
}