/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "waveform.h"
#include
#include
#include
#include
#include
#include "common/qtutils.h"
#include "config/config.h"
#include "node/node.h"
namespace olive
{
#define super ScopeBase
WaveformScope::WaveformScope(QWidget *parent)
: super(parent)
{
}
ShaderCode WaveformScope::GenerateShaderCode()
{
return ShaderCode(
FileFunctions::ReadFileAsString(":/shaders/rgbwaveform.frag"),
FileFunctions::ReadFileAsString(":/shaders/rgbwaveform.vert"));
}
void WaveformScope::DrawScope(TexturePtr managed_tex, QVariant pipeline)
{
float waveform_scale = 0.80f;
// Draw waveform through shader
ShaderJob job;
// Set viewport size
job.Insert(QStringLiteral("viewport"),
NodeValue(NodeValue::kVec2, QVector2D(width(), height())));
// Set luma coefficients
double luma_coeffs[3] = { 0.0f, 0.0f, 0.0f };
color_manager()->GetDefaultLumaCoefs(luma_coeffs);
job.Insert(
QStringLiteral("luma_coeffs"),
NodeValue(NodeValue::kVec3,
QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2])));
// Scale of the waveform relative to the viewport surface.
job.Insert(QStringLiteral("waveform_scale"),
NodeValue(NodeValue::kFloat, waveform_scale));
// Insert source texture
job.Insert(QStringLiteral("ove_maintex"),
NodeValue(NodeValue::kTexture,
QVariant::fromValue(managed_tex)));
renderer()->Blit(pipeline, job, GetViewportParams());
float waveform_dim_x = ceil((width() - 1.0) * waveform_scale);
float waveform_dim_y = ceil((height() - 1.0) * waveform_scale);
float waveform_start_dim_x = ((width() - 1.0) - waveform_dim_x) / 2.0f;
float waveform_start_dim_y = ((height() - 1.0) - waveform_dim_y) / 2.0f;
float waveform_end_dim_x = (width() - 1.0) - waveform_start_dim_x;
// Draw line overlays
QPainter p(paint_device());
QFont font;
font.setPixelSize(10);
QFontMetrics font_metrics = QFontMetrics(font);
QString label;
float ire_increment = 0.1f;
int ire_steps = qRound(1.0 / ire_increment);
QVector ire_lines(ire_steps + 1);
int font_x_offset = 0;
int font_y_offset = font_metrics.capHeight() / 2.0f;
p.setCompositionMode(QPainter::CompositionMode_Plus);
p.setPen(QColor(0.0, 0.6 * 255.0, 0.0));
p.setFont(font);
for (int i = 0; i <= ire_steps; i++) {
ire_lines[i].setLine(
waveform_start_dim_x,
(waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y,
waveform_end_dim_x,
(waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y);
label = QString::number(1.0 - (i * ire_increment), 'f', 1);
font_x_offset = QtUtils::QFontMetricsWidth(font_metrics, label) + 4;
p.drawText(waveform_start_dim_x - font_x_offset,
(waveform_dim_y * (i * ire_increment)) +
waveform_start_dim_y + font_y_offset,
label);
}
p.drawLines(ire_lines);
}
}