/*
* Olive Community Edition - Non-Linear Video Editor
* Copyright (C) 2025 Olive CE Team
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "colorcoding.h"
namespace olive
{
QVector ColorCoding::colors_ = {
Color(0.545f, 0.255f, 0.255f), Color(0.412f, 0.188f, 0.259f),
Color(0.561f, 0.427f, 0.239f), Color(0.486f, 0.306f, 0.235f),
Color(0.631f, 0.612f, 0.212f), Color(0.404f, 0.478f, 0.243f),
Color(0.349f, 0.576f, 0.275f), Color(0.224f, 0.459f, 0.251f),
Color(0.259f, 0.471f, 0.541f), Color(0.184f, 0.376f, 0.329f),
Color(0.259f, 0.365f, 0.541f), Color(0.196f, 0.216f, 0.412f),
Color(0.612f, 0.294f, 0.502f), Color(0.404f, 0.220f, 0.459f),
Color(0.800f, 0.800f, 0.800f), Color(0.502f, 0.502f, 0.502f)
};
QString ColorCoding::GetColorName(int c)
{
// FIXME: I'm sure we could come up with more creative names for these colors
switch (c) {
case kRed:
return tr("Red");
case kMaroon:
return tr("Maroon");
case kOrange:
return tr("Orange");
case kBrown:
return tr("Brown");
case kYellow:
return tr("Yellow");
case kOlive:
return tr("Olive");
case kLime:
return tr("Lime");
case kGreen:
return tr("Green");
case kCyan:
return tr("Cyan");
case kTeal:
return tr("Teal");
case kBlue:
return tr("Blue");
case kNavy:
return tr("Navy");
case kPink:
return tr("Pink");
case kPurple:
return tr("Purple");
case kSilver:
return tr("Silver");
case kGray:
return tr("Gray");
}
return QString();
}
Color ColorCoding::GetColor(int c)
{
return colors_.at(c);
}
Qt::GlobalColor ColorCoding::GetUISelectorColor(const Color &c)
{
if (c.GetRoughLuminance() > 0.40f) {
return Qt::black;
} else {
return Qt::white;
}
}
}