/* * Olive Community Edition - Non-Linear Video Editor * Copyright (C) 2025 Olive CE Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef OPENGLCONTEXT_H #define OPENGLCONTEXT_H #include #include #include #include #include #include #include #include "render/renderer.h" namespace olive { class OpenGLRenderer : public Renderer { Q_OBJECT public: OpenGLRenderer(QObject *parent = nullptr); virtual ~OpenGLRenderer() override; void Init(QOpenGLContext *existing_ctx); virtual bool Init() override; virtual void PostDestroy() override; virtual void PostInit() override; virtual void ClearDestination(olive::Texture *texture = nullptr, double r = 0.0, double g = 0.0, double b = 0.0, double a = 0.0) override; virtual QVariant CreateNativeShader(olive::ShaderCode code) override; virtual void DestroyNativeShader(QVariant shader) override; virtual void UploadToTexture(const QVariant &handle, const VideoParams ¶ms, const void *data, int linesize) override; virtual void DownloadFromTexture(const QVariant &handle, const VideoParams ¶ms, void *data, int linesize) override; virtual void Flush() override; virtual Color GetPixelFromTexture(olive::Texture *texture, const QPointF &pt) override; protected: virtual void Blit(QVariant shader, olive::ShaderJob job, olive::Texture *destination, olive::VideoParams destination_params, bool clear_destination) override; virtual QVariant CreateNativeTexture(int width, int height, int depth, PixelFormat format, int channel_count, const void *data = nullptr, int linesize = 0) override; virtual void DestroyNativeTexture(QVariant texture) override; virtual void DestroyInternal() override; private: static GLint GetInternalFormat(PixelFormat format, int channel_layout); static GLenum GetPixelType(PixelFormat format); static GLenum GetPixelFormat(int channel_count); void AttachTextureAsDestination(const QVariant &texture); void DetachTextureAsDestination(); void PrepareInputTexture(GLenum target, Texture::Interpolation interp); void ClearDestinationInternal(double r = 0.0, double g = 0.0, double b = 0.0, double a = 0.0); GLuint CompileShader(GLenum type, const QString &code); QOpenGLContext *context_; QOpenGLFunctions *functions_; QOffscreenSurface surface_; GLuint framebuffer_; struct TextureCacheKey { int width; int height; int depth; PixelFormat format; int channel_count; bool operator==(const TextureCacheKey &rhs) const { return width == rhs.width && height == rhs.height && depth == rhs.depth && format == rhs.format && channel_count == rhs.channel_count; } }; QMap texture_params_; static const int kTextureCacheMaxSize; }; } #endif // OPENGLCONTEXT_H