/* * Olive Community Edition - Non-Linear Video Editor * Copyright (C) 2025 Olive CE Team * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "shapenodebase.h" #include #include #include "common/util.h" #include "core.h" #include "node/nodeundo.h" namespace olive { #define super GeneratorWithMerge const QString ShapeNodeBase::kPositionInput = QStringLiteral("pos_in"); const QString ShapeNodeBase::kSizeInput = QStringLiteral("size_in"); const QString ShapeNodeBase::kColorInput = QStringLiteral("color_in"); ShapeNodeBase::ShapeNodeBase(bool create_color_input) { AddInput(kPositionInput, NodeValue::kVec2, QVector2D(0, 0)); AddInput(kSizeInput, NodeValue::kVec2, QVector2D(100, 100)); SetInputProperty(kSizeInput, QStringLiteral("min"), QVector2D(0, 0)); if (create_color_input) { AddInput(kColorInput, NodeValue::kColor, QVariant::fromValue(Color(1.0, 0.0, 0.0, 1.0))); } // Initiate gizmos QVector pos_n_sz = { NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0), NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1), NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 0), NodeKeyframeTrackReference(NodeInput(this, kSizeInput), 1) }; poly_gizmo_ = AddDraggableGizmo({ NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 0), NodeKeyframeTrackReference(NodeInput(this, kPositionInput), 1), }); for (int i = 0; i < kGizmoScaleCount; i++) { point_gizmo_[i] = AddDraggableGizmo(pos_n_sz, PointGizmo::kAbsolute); } } void ShapeNodeBase::Retranslate() { super::Retranslate(); SetInputName(kPositionInput, tr("Position")); SetInputName(kSizeInput, tr("Size")); if (HasInputWithID(kColorInput)) { SetInputName(kColorInput, tr("Color")); } } void ShapeNodeBase::UpdateGizmoPositions(const NodeValueRow &row, const NodeGlobals &globals) { // Use offsets to make the appearance of values that start in the top left, even though we // really anchor around the center QVector2D center_pt = globals.square_resolution() * 0.5; SetInputProperty(kPositionInput, QStringLiteral("offset"), center_pt); QVector2D pos = row[kPositionInput].toVec2(); QVector2D sz = row[kSizeInput].toVec2(); QVector2D half_sz = sz * 0.5; double left_pt = pos.x() + center_pt.x() - half_sz.x(); double top_pt = pos.y() + center_pt.y() - half_sz.y(); double right_pt = left_pt + sz.x(); double bottom_pt = top_pt + sz.y(); double center_x_pt = mid(left_pt, right_pt); double center_y_pt = mid(top_pt, bottom_pt); point_gizmo_[kGizmoScaleTopLeft]->SetPoint(QPointF(left_pt, top_pt)); point_gizmo_[kGizmoScaleTopCenter]->SetPoint(QPointF(center_x_pt, top_pt)); point_gizmo_[kGizmoScaleTopRight]->SetPoint(QPointF(right_pt, top_pt)); point_gizmo_[kGizmoScaleBottomLeft]->SetPoint(QPointF(left_pt, bottom_pt)); point_gizmo_[kGizmoScaleBottomCenter]->SetPoint( QPointF(center_x_pt, bottom_pt)); point_gizmo_[kGizmoScaleBottomRight]->SetPoint( QPointF(right_pt, bottom_pt)); point_gizmo_[kGizmoScaleCenterLeft]->SetPoint( QPointF(left_pt, center_y_pt)); point_gizmo_[kGizmoScaleCenterRight]->SetPoint( QPointF(right_pt, center_y_pt)); poly_gizmo_->SetPolygon( QRectF(left_pt, top_pt, right_pt - left_pt, bottom_pt - top_pt)); } void ShapeNodeBase::SetRect(QRectF rect, const VideoParams &sequence_res, MultiUndoCommand *command) { // Normalize around center of sequence rect.translate(-sequence_res.width() * 0.5, -sequence_res.height() * 0.5); rect.translate(rect.width() * 0.5, rect.height() * 0.5); NodeInput pos(this, ShapeNodeBase::kPositionInput); NodeInput sz(this, ShapeNodeBase::kSizeInput); command->add_child(new NodeParamSetStandardValueCommand( NodeKeyframeTrackReference(sz, 0), rect.width())); command->add_child(new NodeParamSetStandardValueCommand( NodeKeyframeTrackReference(sz, 1), rect.height())); command->add_child(new NodeParamSetStandardValueCommand( NodeKeyframeTrackReference(pos, 0), rect.x())); command->add_child(new NodeParamSetStandardValueCommand( NodeKeyframeTrackReference(pos, 1), rect.y())); } void ShapeNodeBase::GizmoDragMove(double x, double y, const Qt::KeyboardModifiers &modifiers) { DraggableGizmo *gizmo = static_cast(sender()); NodeInputDragger &x_drag = gizmo->GetDraggers()[0]; NodeInputDragger &y_drag = gizmo->GetDraggers()[1]; if (gizmo == poly_gizmo_) { x_drag.Drag(x_drag.GetStartValue().toDouble() + x); y_drag.Drag(y_drag.GetStartValue().toDouble() + y); } else { bool from_center = modifiers & Qt::AltModifier; bool keep_ratio = modifiers & Qt::ShiftModifier; NodeInputDragger &w_drag = gizmo->GetDraggers()[2]; NodeInputDragger &h_drag = gizmo->GetDraggers()[3]; QVector2D gizmo_sz_start(w_drag.GetStartValue().toDouble(), h_drag.GetStartValue().toDouble()); QVector2D gizmo_pos_start(x_drag.GetStartValue().toDouble(), y_drag.GetStartValue().toDouble()); QVector2D gizmo_half_res = gizmo->GetGlobals().square_resolution() / 2; QVector2D adjusted_pt(x, y); QVector2D new_size; QVector2D new_pos; QVector2D anchor; static const int kXYCount = 2; bool negative[kXYCount] = { false }; double original_ratio; if (keep_ratio) { original_ratio = w_drag.GetStartValue().toDouble() / h_drag.GetStartValue().toDouble(); } // Calculate new size if (from_center) { // Calculate new size by using distance from center and doubling it new_size = (adjusted_pt - gizmo_half_res - gizmo_pos_start) * 2; if (IsGizmoTop(gizmo)) { new_size.setY(-new_size.y()); } if (IsGizmoLeft(gizmo)) { new_size.setX(-new_size.x()); } } else { // Calculate new size by using distance from "anchor" - i.e. the opposite point of the shape // from the gizmo being dragged adjusted_pt -= gizmo_half_res; anchor = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo, &adjusted_pt) + gizmo_half_res; adjusted_pt += gizmo_half_res; // Calculate size and position new_size = adjusted_pt - anchor; // Abs size so neither coord is negative for (int i = 0; i < kXYCount; i++) { if (new_size[i] < 0) { negative[i] = true; new_size[i] = -new_size[i]; } } } // Restrict sizes by constraints if (IsGizmoVerticalCenter(gizmo)) { if (keep_ratio) { // Calculate width from new height new_size.setX(new_size.y() * original_ratio); } else { // Constrain to original width new_size.setX(gizmo_sz_start.x()); } } if (IsGizmoHorizontalCenter(gizmo)) { if (keep_ratio) { // Calculate height from new width new_size.setY(new_size.x() / original_ratio); } else { // Constrain to original height new_size.setY(gizmo_sz_start.y()); } } if (IsGizmoCorner(gizmo)) { if (keep_ratio) { float hypot = std::hypot(new_size.x(), new_size.y()); float original_angle = std::atan2(gizmo_sz_start.x(), gizmo_sz_start.y()); // Calculate new size based on original angle and hypotenuse new_size.setX(std::sin(original_angle) * hypot); new_size.setY(std::cos(original_angle) * hypot); } } // Calculate position if (from_center) { new_pos = gizmo_pos_start; } else { QVector2D using_size = new_size; // Un-abs size for (int i = 0; i < kXYCount; i++) { if (negative[i]) { using_size[i] = -using_size[i]; } } // I'm pretty sure there's an algorithmic way of doing this, but I'm tired and this works if (IsGizmoHorizontalCenter(gizmo)) { using_size.setY(0); } if (IsGizmoVerticalCenter(gizmo)) { using_size.setX(0); } new_pos = GenerateGizmoAnchor(gizmo_pos_start, gizmo_sz_start, gizmo) + using_size / 2; } x_drag.Drag(new_pos.x()); y_drag.Drag(new_pos.y()); w_drag.Drag(new_size.x()); h_drag.Drag(new_size.y()); } } QVector2D ShapeNodeBase::GenerateGizmoAnchor(const QVector2D &pos, const QVector2D &size, NodeGizmo *gizmo, QVector2D *pt) const { QVector2D anchor = pos; QVector2D half_sz = size / 2; if (IsGizmoLeft(gizmo)) { anchor.setX(anchor.x() + half_sz.x()); if (pt && pt->x() > anchor.x()) { pt->setX(anchor.x()); } } if (IsGizmoRight(gizmo)) { anchor.setX(anchor.x() - half_sz.x()); if (pt && pt->x() < anchor.x()) { pt->setX(anchor.x()); } } if (IsGizmoTop(gizmo)) { anchor.setY(anchor.y() + half_sz.y()); if (pt && pt->y() > anchor.y()) { pt->setY(anchor.y()); } } if (IsGizmoBottom(gizmo)) { anchor.setY(anchor.y() - half_sz.y()); if (pt && pt->y() < anchor.y()) { pt->setY(anchor.y()); } } return anchor; } bool ShapeNodeBase::IsGizmoTop(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleTopCenter] || g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleTopRight]; } bool ShapeNodeBase::IsGizmoBottom(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleBottomCenter] || g == point_gizmo_[kGizmoScaleBottomLeft] || g == point_gizmo_[kGizmoScaleBottomRight]; } bool ShapeNodeBase::IsGizmoLeft(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleCenterLeft] || g == point_gizmo_[kGizmoScaleBottomLeft]; } bool ShapeNodeBase::IsGizmoRight(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleTopRight] || g == point_gizmo_[kGizmoScaleCenterRight] || g == point_gizmo_[kGizmoScaleBottomRight]; } bool ShapeNodeBase::IsGizmoHorizontalCenter(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleCenterLeft] || g == point_gizmo_[kGizmoScaleCenterRight]; } bool ShapeNodeBase::IsGizmoVerticalCenter(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleTopCenter] || g == point_gizmo_[kGizmoScaleBottomCenter]; } bool ShapeNodeBase::IsGizmoCorner(NodeGizmo *g) const { return g == point_gizmo_[kGizmoScaleTopLeft] || g == point_gizmo_[kGizmoScaleTopRight] || g == point_gizmo_[kGizmoScaleBottomRight] || g == point_gizmo_[kGizmoScaleBottomLeft]; } }