/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "nodeviewscene.h"
#include "core.h"
#include "node/project/sequence/sequence.h"
#include "nodeviewedge.h"
#include "nodeviewitem.h"
namespace olive
{
NodeViewScene::NodeViewScene(QObject *parent)
: QGraphicsScene(parent)
, direction_(NodeViewCommon::k_left_to_right)
, curved_edges_(true)
{
}
void NodeViewScene::set_flow_direction(NodeViewCommon::FlowDirection direction)
{
direction_ = direction;
foreach (NodeViewContext *ctx, context_map_) {
ctx->set_flow_direction(direction_);
}
}
void NodeViewScene::select_all()
{
foreach (QGraphicsItem *i, items()) {
i->setSelected(true);
}
}
void NodeViewScene::deselect_all()
{
foreach (QGraphicsItem *i, items()) {
i->setSelected(false);
}
}
QVector NodeViewScene::get_selected_items() const
{
QVector items;
foreach (NodeViewContext *ctx, context_map_) {
items.append(ctx->get_selected_items());
}
return items;
}
NodeViewContext *NodeViewScene::add_context(Node *node)
{
NodeViewContext *context_item = context_map_.value(node);
if (!context_item) {
context_item = new NodeViewContext(node);
context_item->set_flow_direction(get_flow_direction());
context_item->set_curved_edges(get_edges_are_curved());
QPointF pos(0, 0);
QRectF item_rect = context_item->rect();
while (!items(item_rect).isEmpty()) {
pos.setY(pos.y() + item_rect.height());
item_rect = context_item->rect().translated(pos);
}
context_item->setPos(pos);
addItem(context_item);
context_map_.insert(node, context_item);
}
return context_item;
}
void NodeViewScene::remove_context(Node *node)
{
delete context_map_.take(node);
}
Qt::Orientation NodeViewScene::get_flow_orientation() const
{
return NodeViewCommon::get_flow_orientation(direction_);
}
void NodeViewScene::set_edges_are_curved(bool curved)
{
if (curved_edges_ != curved) {
curved_edges_ = curved;
foreach (NodeViewContext *ctx, context_map_) {
ctx->set_curved_edges(curved_edges_);
}
}
}
}