#include "volumeeffect.h" #include #include #include #include #include "ui/labelslider.h" #include "ui/collapsiblewidget.h" VolumeEffect::VolumeEffect(Clip* c, const EffectMeta *em) : Effect(c, em) { EffectRow* volume_row = add_row("Volume"); volume_val = volume_row->add_field(EFFECT_FIELD_DOUBLE, "volume"); volume_val->set_double_minimum_value(0); // set defaults volume_val->set_double_default_value(100); } void VolumeEffect::process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int) { double interval = (timecode_end-timecode_start)/nb_bytes; for (int i=0;iget_double_value(timecode_start+(interval*i), true)*0.01); qint32 samp = (qint16) (((samples[i+1] & 0xFF) << 8) | (samples[i] & 0xFF)); samp *= vol_val; if (samp > INT16_MAX) { samp = INT16_MAX; } else if (samp < INT16_MIN) { samp = INT16_MIN; } samples[i+1] = (quint8) (samp >> 8); samples[i] = (quint8) samp; } }