/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "param.h" #include #include #include #include #include #include "node/node.h" #include "node/input.h" #include "node/output.h" #include "render/color.h" OLIVE_NAMESPACE_ENTER NodeParam::NodeParam(const QString &id) : id_(id), connectable_(true) { Q_ASSERT(!id_.isEmpty()); } NodeParam::~NodeParam() { // Clear all connected edges while (!edges_.isEmpty()) { DisconnectEdge(edges_.last()); } } const QString NodeParam::id() const { return id_; } QString NodeParam::name() { if (name_.isEmpty()) { return tr("Value"); } return name_; } void NodeParam::set_name(const QString &name) { name_ = name; } Node *NodeParam::parentNode() const { QObject* p = parent(); while (p) { Node* cast_test = dynamic_cast(p); if (cast_test) { return cast_test; } else { p = p->parent(); } } return nullptr; } int NodeParam::index() { return parentNode()->IndexOfParameter(this); } bool NodeParam::is_connected() const { return !edges_.isEmpty(); } bool NodeParam::is_connectable() const { return connectable_; } void NodeParam::set_connectable(bool connectable) { connectable_ = connectable; } const QVector &NodeParam::edges() { return edges_; } void NodeParam::DisconnectAll() { while (!edges_.isEmpty()) { DisconnectEdge(edges_.first()); } } NodeEdgePtr NodeParam::ConnectEdge(NodeOutput *output, NodeInput *input) { if (!input->is_connectable()) { return nullptr; } // If the input can only accept one input (the default) and has one already, disconnect it DisconnectForNewOutput(input); // Make sure it's not a duplicate of an edge that already exists foreach (NodeEdgePtr existing, input->edges()) { if (existing->output() == output) { return nullptr; } } // Ensure both nodes are in the same graph Q_ASSERT(output->parentNode()->parent() == input->parentNode()->parent()); NodeEdgePtr edge = std::make_shared(output, input); // The nodes should never be the same, and since we lock both nodes here, this can lead to a entire program freeze // that's difficult to diagnose. This makes that issue very clear. Q_ASSERT(output->parentNode() != input->parentNode()); output->edges_.append(edge); input->edges_.append(edge); // Emit a signal than an edge was added (only one signal needs emitting) emit input->EdgeAdded(edge); return edge; } void NodeParam::DisconnectEdge(NodeEdgePtr edge) { NodeOutput* output = edge->output(); NodeInput* input = edge->input(); output->edges_.removeOne(edge); input->edges_.removeOne(edge); emit input->EdgeRemoved(edge); } void NodeParam::DisconnectEdge(NodeOutput *output, NodeInput *input) { for (int i=0;iedges_.size();i++) { NodeEdgePtr edge = output->edges_.at(i); if (edge->input() == input) { DisconnectEdge(edge); break; } } } NodeEdgePtr NodeParam::DisconnectForNewOutput(NodeInput *input) { // If the input can only accept one input (the default) and has one already, disconnect it if (!input->edges_.isEmpty()) { NodeEdgePtr edge = input->edges_.first(); DisconnectEdge(edge); return edge; } return nullptr; } QString NodeParam::GetPrettyDataTypeName(const NodeParam::DataType &type) { switch (type) { case kNone: return tr("None"); case kInt: case kCombo: return tr("Integer"); case kFloat: return tr("Float"); case kRational: return tr("Rational"); case kBoolean: return tr("Boolean"); case kColor: return tr("Color"); case kMatrix: return tr("Matrix"); case kText: return tr("Text"); case kFont: return tr("Font"); case kFile: return tr("File"); case kTexture: return tr("Texture"); case kSamples: return tr("Samples"); case kFootage: return tr("Footage"); case kVec2: return tr("Vector 2D"); case kVec3: return tr("Vector 3D"); case kVec4: return tr("Vector 4D"); case kDecimal: case kNumber: case kString: case kBuffer: case kVector: case kShaderJob: case kSampleJob: case kGenerateJob: case kAny: break; } return tr("Unknown"); } QByteArray NodeParam::ValueToBytes(const NodeParam::DataType &type, const QVariant &value) { switch (type) { case kInt: return ValueToBytesInternal(value); case kFloat: return ValueToBytesInternal(value); case kColor: return ValueToBytesInternal(value); case kText: return value.toString().toUtf8(); case kBoolean: return ValueToBytesInternal(value); case kFont: return value.toString().toUtf8(); case kFile: return value.toString().toUtf8(); case kMatrix: return ValueToBytesInternal(value); case kRational: return ValueToBytesInternal(value); case kVec2: return ValueToBytesInternal(value); case kVec3: return ValueToBytesInternal(value); case kVec4: return ValueToBytesInternal(value); case kCombo: return ValueToBytesInternal(value); // These types have no persistent input case kNone: case kFootage: case kTexture: case kSamples: case kDecimal: case kNumber: case kString: case kBuffer: case kVector: case kShaderJob: case kSampleJob: case kGenerateJob: case kAny: break; } return QByteArray(); } template QByteArray NodeParam::ValueToBytesInternal(const QVariant &v) { QByteArray bytes; int size_of_type = sizeof(T); bytes.resize(size_of_type); T raw_val = v.value(); memcpy(bytes.data(), &raw_val, static_cast(size_of_type)); return bytes; } OLIVE_NAMESPACE_EXIT