/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2025 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "projectcopier.h" #include "node/group/group.h" #include "node/project/footage/footage.h" namespace olive { ProjectCopier::ProjectCopier(QObject *parent) : QObject(parent) { original_ = nullptr; copy_ = new Project(); copy_->setParent(this); } void ProjectCopier::SetProject(Project *project) { if (original_) { // Clear current project qDeleteAll(created_nodes_); created_nodes_.clear(); copy_map_.clear(); graph_update_queue_.clear(); disconnect(original_, &Project::NodeAdded, this, &ProjectCopier::QueueNodeAdd); disconnect(original_, &Project::NodeRemoved, this, &ProjectCopier::QueueNodeRemove); disconnect(original_, &Project::InputConnected, this, &ProjectCopier::QueueEdgeAdd); disconnect(original_, &Project::InputDisconnected, this, &ProjectCopier::QueueEdgeRemove); disconnect(original_, &Project::ValueChanged, this, &ProjectCopier::QueueValueChange); disconnect(original_, &Project::InputValueHintChanged, this, &ProjectCopier::QueueValueHintChange); disconnect(original_, &Project::SettingChanged, this, &ProjectCopier::QueueProjectSettingChange); } original_ = project; if (original_) { // The copied project is only used as an in-memory render proxy. Mark it so // downstream code (e.g. RenderWorkerPool) knows it is safe to reset its // modified flag after serializing a snapshot. copy_->setProperty("_oak_render_proxy", true); // Add all nodes for (int i = 0; i < copy_->nodes().size(); i++) { InsertIntoCopyMap(original_->nodes().at(i), copy_->nodes().at(i)); } for (int i = copy_->nodes().size(); i < original_->nodes().size(); i++) { DoNodeAdd(original_->nodes().at(i)); } // Add all connections foreach (Node *node, original_->nodes()) { for (auto it = node->input_connections().cbegin(); it != node->input_connections().cend(); it++) { DoEdgeAdd(it->second, it->first); } } // Copy project settings Project::CopySettings(original_, copy_); // Ensure graph change value is just before the sync value UpdateGraphChangeValue(); UpdateLastSyncedValue(); // Connect signals for future node additions/deletions connect(original_, &Project::NodeAdded, this, &ProjectCopier::QueueNodeAdd, Qt::DirectConnection); connect(original_, &Project::NodeRemoved, this, &ProjectCopier::QueueNodeRemove, Qt::DirectConnection); connect(original_, &Project::InputConnected, this, &ProjectCopier::QueueEdgeAdd, Qt::DirectConnection); connect(original_, &Project::InputDisconnected, this, &ProjectCopier::QueueEdgeRemove, Qt::DirectConnection); connect(original_, &Project::ValueChanged, this, &ProjectCopier::QueueValueChange, Qt::DirectConnection); connect(original_, &Project::InputValueHintChanged, this, &ProjectCopier::QueueValueHintChange, Qt::DirectConnection); connect(original_, &Project::SettingChanged, this, &ProjectCopier::QueueProjectSettingChange, Qt::DirectConnection); } } void ProjectCopier::ProcessUpdateQueue() { bool copy_changed = false; // Iterate everything that happened to the graph and do the same thing on our end while (!graph_update_queue_.empty()) { QueuedJob job = graph_update_queue_.front(); graph_update_queue_.pop_front(); copy_changed = true; switch (job.type) { case QueuedJob::kNodeAdded: DoNodeAdd(job.node); break; case QueuedJob::kNodeRemoved: DoNodeRemove(job.node); break; case QueuedJob::kEdgeAdded: DoEdgeAdd(job.output, job.input); break; case QueuedJob::kEdgeRemoved: DoEdgeRemove(job.output, job.input); break; case QueuedJob::kValueChanged: DoValueChange(job.input); break; case QueuedJob::kValueHintChanged: DoValueHintChange(job.input); break; case QueuedJob::kProjectSettingChanged: DoProjectSettingChange(job.key, job.value); break; } } // The copied project is not saved, so its modified flag is only used by the // render worker pool to decide whether the serialized graph snapshot is stale. // Mark it modified whenever the copy has actually changed. if (copy_changed) { copy_->set_modified(true); } // Indicate that we have synchronized to this point, which is compared with the graph change // time to see if our copied graph is up to date UpdateLastSyncedValue(); } void ProjectCopier::DoNodeAdd(Node *node) { if (dynamic_cast(node)) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy node Node *copy = node->copy(); // Add to project copy->setParent(copy_); // Disable caches for copy copy->SetCachesEnabled(false); // Copy cache UUIDs copy->CopyCacheUuidsFrom(node); // Insert into map InsertIntoCopyMap(node, copy); // Keep track of our nodes created_nodes_.append(copy); } void ProjectCopier::DoNodeRemove(Node *node) { // Find our copy and remove it Node *copy = copy_map_.take(node); // Disconnect from node's caches emit RemovedNode(node); // Remove from created list created_nodes_.removeOne(copy); // Delete it delete copy; } void ProjectCopier::DoEdgeAdd(Node *output, const NodeInput &input) { // Create same connection with our copied graph Node *our_output = copy_map_.value(output); Node *our_input = copy_map_.value(input.node()); Node::ConnectEdge(our_output, NodeInput(our_input, input.input(), input.element())); } void ProjectCopier::DoEdgeRemove(Node *output, const NodeInput &input) { // Remove same connection with our copied graph Node *our_output = copy_map_.value(output); Node *our_input = copy_map_.value(input.node()); Node::DisconnectEdge(our_output, NodeInput(our_input, input.input(), input.element())); } void ProjectCopier::DoValueChange(const NodeInput &input) { if (dynamic_cast(input.node())) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy all values to our graph Node *our_input = copy_map_.value(input.node()); Node::CopyValuesOfElement(input.node(), our_input, input.input(), input.element()); } void ProjectCopier::DoValueHintChange(const NodeInput &input) { if (dynamic_cast(input.node())) { // Group nodes are just dummy nodes, no need to copy them return; } // Copy value hint to our graph Node *our_input = copy_map_.value(input.node()); Node::ValueHint hint = input.node()->GetValueHintForInput(input.input(), input.element()); our_input->SetValueHintForInput(input.input(), hint, input.element()); } void ProjectCopier::DoProjectSettingChange(const QString &key, const QString &value) { copy_->SetSetting(key, value); } void ProjectCopier::InsertIntoCopyMap(Node *node, Node *copy) { // Insert into map copy_map_.insert(node, copy); // Copy parameters Node::CopyInputs(node, copy, false); // Sync Footage proxy state (which is not stored as a Node input) if (Footage *src_footage = dynamic_cast(node)) { if (dynamic_cast(copy)) { connect(src_footage, &Footage::ProxySettingsChanged, this, [this, src_footage]() { SyncFootageProxySettings(src_footage); }); SyncFootageProxySettings(src_footage); } } // Connect to node's cache emit AddedNode(node); } void ProjectCopier::SyncFootageProxySettings(Footage *source) { Footage *copy = GetCopy(source); if (!copy) { qWarning() << "ProjectCopier::SyncFootageProxySettings: no copy for" << source->filename(); return; } qDebug() << "ProjectCopier::SyncFootageProxySettings:" << source->filename() << "enabled=" << source->proxy_enabled() << "->" << copy->proxy_enabled() << "state=" << ProxyManager::ProxyStateToString(source->proxy_state()); copy->SetProxy(source->proxy_path(), source->proxy_state(), source->proxy_video_stream_index(), source->proxy_preset_version(), source->proxy_enabled()); if (Project *cp = copy->project()) { cp->set_modified(true); } } void ProjectCopier::QueueNodeAdd(Node *node) { graph_update_queue_.push_back({ QueuedJob::kNodeAdded, node, NodeInput(), nullptr, QString(), QString() }); UpdateGraphChangeValue(); } void ProjectCopier::QueueNodeRemove(Node *node) { graph_update_queue_.push_back({ QueuedJob::kNodeRemoved, node, NodeInput(), nullptr, QString(), QString() }); UpdateGraphChangeValue(); } void ProjectCopier::QueueEdgeAdd(Node *output, const NodeInput &input) { graph_update_queue_.push_back({ QueuedJob::kEdgeAdded, nullptr, input, output, QString(), QString() }); UpdateGraphChangeValue(); } void ProjectCopier::QueueEdgeRemove(Node *output, const NodeInput &input) { graph_update_queue_.push_back({ QueuedJob::kEdgeRemoved, nullptr, input, output, QString(), QString() }); UpdateGraphChangeValue(); } void ProjectCopier::QueueValueChange(const NodeInput &input) { /*for (auto it = graph_update_queue_.begin(); it != graph_update_queue_.end(); ) { if (it->type == QueuedJob::kValueChanged && it->input == input) { it = graph_update_queue_.erase(it); } else { it++; } }*/ graph_update_queue_.push_back({ QueuedJob::kValueChanged, nullptr, input, nullptr, QString(), QString() }); UpdateGraphChangeValue(); } void ProjectCopier::QueueValueHintChange(const NodeInput &input) { graph_update_queue_.push_back({ QueuedJob::kValueHintChanged, nullptr, input, nullptr, QString(), QString() }); UpdateGraphChangeValue(); } void ProjectCopier::QueueProjectSettingChange(const QString &key, const QString &value) { graph_update_queue_.push_back({ QueuedJob::kProjectSettingChanged, nullptr, NodeInput(), nullptr, key, value }); UpdateGraphChangeValue(); } void ProjectCopier::UpdateGraphChangeValue() { graph_changed_time_.Acquire(); } void ProjectCopier::UpdateLastSyncedValue() { last_update_time_.Acquire(); } }