/*** Olive - Non-Linear Video Editor Copyright (C) 2022 Olive Team Modifications Copyright (C) 2025 mikesolar This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "solid.h" namespace olive { const QString SolidGenerator::k_color_input = QStringLiteral("color_in"); #define super Node SolidGenerator::SolidGenerator() { // Default to a color that isn't black add_input(k_color_input, NodeValue::k_color, QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f))); } QString SolidGenerator::name() const { return tr("Solid"); } QString SolidGenerator::id() const { return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator"); } QVector SolidGenerator::category() const { return { k_category_generator }; } QString SolidGenerator::description() const { return tr("Generate a solid color."); } void SolidGenerator::retranslate() { super::retranslate(); set_input_name(k_color_input, tr("Color")); } void SolidGenerator::value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const { table->push(NodeValue::k_texture, Texture::job(globals.vparams(), ShaderJob(value)), this); } ShaderCode SolidGenerator::get_shader_code(const ShaderRequest &request) const { Q_UNUSED(request) return ShaderCode(FileFunctions::read_file_as_string(":/shaders/solid.frag")); } }