/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
***/
#include "solid.h"
namespace olive
{
const QString SolidGenerator::k_color_input = QStringLiteral("color_in");
#define super Node
SolidGenerator::SolidGenerator()
{
// Default to a color that isn't black
add_input(k_color_input, NodeValue::k_color,
QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
}
QString SolidGenerator::name() const
{
return tr("Solid");
}
QString SolidGenerator::id() const
{
return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator");
}
QVector SolidGenerator::category() const
{
return { k_category_generator };
}
QString SolidGenerator::description() const
{
return tr("Generate a solid color.");
}
void SolidGenerator::retranslate()
{
super::retranslate();
set_input_name(k_color_input, tr("Color"));
}
void SolidGenerator::value(const NodeValueRow &value,
const NodeGlobals &globals,
NodeValueTable *table) const
{
table->push(NodeValue::k_texture,
Texture::job(globals.vparams(), ShaderJob(value)), this);
}
ShaderCode SolidGenerator::get_shader_code(const ShaderRequest &request) const
{
Q_UNUSED(request)
return ShaderCode(FileFunctions::read_file_as_string(":/shaders/solid.frag"));
}
}