#include "effectcontrols.h" #include "ui_effectcontrols.h" #include #include #include #include "effects/effects.h" #include "project/clip.h" #include "project/effect.h" #include "ui/collapsiblewidget.h" EffectControls::EffectControls(QWidget *parent) : QDockWidget(parent), ui(new Ui::EffectControls) { ui->setupUi(this); init_effects(); clear_effects(); } EffectControls::~EffectControls() { delete ui; } void EffectControls::menu_select(QAction* q) { for (int i=0;itrack < 0 && video_menu) || (clip->track >= 0 && !video_menu)) { clip->effects.append(create_effect(q->data().toInt(), clip)); } } reload_clips(); } void EffectControls::show_menu(bool video) { video_menu = video; int lim; QVector* effect_names; if (video) { lim = VIDEO_EFFECT_COUNT; effect_names = &video_effect_names; } else { lim = AUDIO_EFFECT_COUNT; effect_names = &audio_effect_names; } QMenu effects_menu(this); for (int i=0;isetText(effect_names->at(i)); action->setData(i); effects_menu.addAction(action); } connect(&effects_menu, SIGNAL(triggered(QAction*)), this, SLOT(menu_select(QAction*))); effects_menu.exec(QCursor::pos()); } void EffectControls::clear_effects() { // clear existing clips QVBoxLayout* video_layout = static_cast(ui->video_effect_area->layout()); QVBoxLayout* audio_layout = static_cast(ui->audio_effect_area->layout()); QLayoutItem* item; while ((item = video_layout->takeAt(0))) {item->widget()->setParent(NULL);} while ((item = audio_layout->takeAt(0))) {item->widget()->setParent(NULL);} ui->vcontainer->setVisible(false); ui->acontainer->setVisible(false); } void EffectControls::load_effects() { // load in new clips for (int i=0;ieffects.size();j++) { CollapsibleWidget* container = c->effects.at(j)->container; if (c->track < 0) { static_cast(ui->video_effect_area->layout())->addWidget(container); ui->vcontainer->setVisible(true); } else { static_cast(ui->audio_effect_area->layout())->addWidget(container); ui->acontainer->setVisible(true); } } } } void EffectControls::reload_clips() { // clear_effects(); load_effects(); } void EffectControls::set_clips(QVector& clips) { clear_effects(); // replace clip vector selected_clips = clips; load_effects(); } void EffectControls::on_add_video_effect_button_clicked() { show_menu(true); } void EffectControls::on_add_audio_effect_button_clicked() { show_menu(false); }