#include "task.h" #include #include TaskDialog::TaskDialog(Task* task, const QString& title, QWidget *parent) : ProgressDialog(task->GetTitle(), title, parent), task_(task), task_failed_(false) { thread_ = new QThread(); // Connect the save manager progress signal to the progress bar update on the dialog connect(task_, &Task::ProgressChanged, this, &TaskDialog::SetProgress, Qt::QueuedConnection); // Connect cancel signal (must be a direct connection or it'll be queued after the save is already finished) connect(this, &TaskDialog::Cancelled, this, &TaskDialog::reject, Qt::DirectConnection); // Connect cleanup functions (ensure everything new'd in this function is deleteLater'd) connect(task_, &Task::Finished, this, &TaskDialog::accept, Qt::QueuedConnection); connect(task_, &Task::Finished, this, &TaskDialog::deleteLater, Qt::QueuedConnection); connect(task_, &Task::Finished, task_, &Task::deleteLater, Qt::QueuedConnection); connect(task_, &Task::Finished, thread_, &QThread::quit, Qt::QueuedConnection); connect(task_, &Task::Finished, thread_, &QThread::deleteLater, Qt::QueuedConnection); } void TaskDialog::open() { ProgressDialog::open(); if (thread_->isRunning()) { // Task has already started, no need to do anymore return; } // Create a separate thread to run this task in thread_->start(); // Move the task to this thread task_->moveToThread(thread_); // Start the task QMetaObject::invokeMethod(task_, "Start", Qt::QueuedConnection); } void TaskDialog::accept() { if (task_failed_) { QMessageBox::critical(this, tr("Task Error"), task_error_, QMessageBox::Ok); } ProgressDialog::accept(); } void TaskDialog::reject() { task_->Cancel(); } void TaskDialog::TaskFailed(const QString &s) { task_failed_ = true; task_error_ = s; }