#include "task.h" #include #include TaskDialog::TaskDialog(Task* task, const QString& title, QWidget *parent) : ProgressDialog(task->GetTitle(), title, parent), task_(task), task_failed_(false) { thread_ = new QThread(); // Connect the save manager progress signal to the progress bar update on the dialog connect(task_, &Task::ProgressChanged, this, &TaskDialog::SetProgress, Qt::QueuedConnection); // Connect error reporting connect(task_, &Task::Failed, this, &TaskDialog::TaskFailed, Qt::QueuedConnection); // Connect cancel signal (must be a direct connection or it'll be queued after the task has already finished) connect(this, &TaskDialog::Cancelled, task_, &Task::Cancel, Qt::DirectConnection); // Connect cleanup functions (ensure everything new'd in this function is deleteLater'd) connect(task_, &Task::Finished, this, &TaskDialog::close, Qt::QueuedConnection); // When task is finished, signal thread to quit connect(task_, &Task::Finished, thread_, &QThread::quit, Qt::QueuedConnection); // When thread has quit, delete both task and thread connect(thread_, &QThread::finished, task_, &Task::deleteLater, Qt::QueuedConnection); connect(thread_, &QThread::finished, thread_, &QThread::deleteLater, Qt::QueuedConnection); } void TaskDialog::showEvent(QShowEvent *e) { QDialog::showEvent(e); // Create a separate thread to run this task in thread_->start(); // Move the task to this thread task_->moveToThread(thread_); // Start the task QMetaObject::invokeMethod(task_, "Start", Qt::QueuedConnection); } void TaskDialog::closeEvent(QCloseEvent *e) { // Show error if the task failed if (!task_->IsCancelled() && task_failed_) { QMessageBox::critical(this, tr("Error"), task_error_, QMessageBox::Ok); } // Cancel task if it is running task_->Cancel(); // Standard close function QDialog::closeEvent(e); // Clean up this dialog (FIXME: Is this necessary?) deleteLater(); } void TaskDialog::TaskFailed(const QString &s) { task_failed_ = true; task_error_ = s; }