#include "timelineviewbase.h" #include #include #include "common/timecodefunctions.h" TimelineViewBase::TimelineViewBase(QWidget *parent) : QGraphicsView(parent), playhead_(0), playhead_scene_left_(-1), playhead_scene_right_(-1) { } void TimelineViewBase::SetTimebase(const rational &timebase) { SetTimebaseInternal(timebase); // Timebase influences position/visibility of playhead viewport()->update(); } void TimelineViewBase::SetTime(const int64_t time) { playhead_ = time; // Force redraw for playhead viewport()->update(); } void TimelineViewBase::drawForeground(QPainter *painter, const QRectF &rect) { QGraphicsView::drawForeground(painter, rect); if (!timebase().isNull()) { double width = TimeToScene(timebase()); playhead_scene_left_ = TimeToScene(rational(playhead_ * timebase().numerator(), timebase().denominator())); playhead_scene_right_ = playhead_scene_left_ + width; playhead_style_.Draw(painter, QRectF(playhead_scene_left_, rect.top(), width, rect.height())); } } rational TimelineViewBase::GetPlayheadTime() { return rational(playhead_ * timebase().numerator(), timebase().denominator()); } bool TimelineViewBase::PlayheadPress(QMouseEvent *event) { QPointF scene_pos = mapToScene(event->pos()); dragging_playhead_ = (scene_pos.x() >= playhead_scene_left_ && scene_pos.x() < playhead_scene_right_); return dragging_playhead_; } bool TimelineViewBase::PlayheadMove(QMouseEvent *event) { if (!dragging_playhead_) { return false; } QPointF scene_pos = mapToScene(event->pos()); rational mouse_time = SceneToTime(scene_pos.x()); int64_t target_ts = olive::time_to_timestamp(mouse_time, timebase()); SetTime(target_ts); emit TimeChanged(target_ts); return true; } bool TimelineViewBase::PlayheadRelease(QMouseEvent *event) { return dragging_playhead_; }