/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "scopebase.h" #include "render/backend/opengl/openglrenderfunctions.h" OLIVE_NAMESPACE_ENTER ScopeBase::ScopeBase(QWidget* parent) : ManagedDisplayWidget(parent), buffer_(nullptr) { EnableDefaultContextMenu(); } ScopeBase::~ScopeBase() { CleanUp(); if (context()) { disconnect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &ScopeBase::CleanUp); } } void ScopeBase::SetBuffer(Frame *frame) { buffer_ = frame; UploadTextureFromBuffer(); } void ScopeBase::showEvent(QShowEvent* e) { ManagedDisplayWidget::showEvent(e); UploadTextureFromBuffer(); } OpenGLShaderPtr ScopeBase::CreateShader() { return OpenGLShader::CreateDefault(); } void ScopeBase::DrawScope() { managed_tex().Bind(); OpenGLRenderFunctions::Blit(pipeline()); managed_tex().Release(); } void ScopeBase::UploadTextureFromBuffer() { if (!isVisible()) { return; } if (buffer_) { makeCurrent(); if (!texture_.IsCreated() || texture_.width() != buffer_->width() || texture_.height() != buffer_->height() || texture_.format() != buffer_->format()) { texture_.Destroy(); managed_tex_.Destroy(); texture_.Create(context(), buffer_); managed_tex_.Create(context(), buffer_->video_params()); } else { texture_.Upload(buffer_); } doneCurrent(); } update(); } void ScopeBase::CleanUp() { makeCurrent(); pipeline_ = nullptr; texture_.Destroy(); managed_tex_.Destroy(); framebuffer_.Destroy(); doneCurrent(); } void ScopeBase::initializeGL() { ManagedDisplayWidget::initializeGL(); pipeline_ = CreateShader(); framebuffer_.Create(context()); connect(context(), &QOpenGLContext::aboutToBeDestroyed, this, &ScopeBase::CleanUp, Qt::DirectConnection); UploadTextureFromBuffer(); } void ScopeBase::paintGL() { QOpenGLFunctions* f = context()->functions(); f->glClearColor(0, 0, 0, 0); f->glClear(GL_COLOR_BUFFER_BIT); if (buffer_ && pipeline() && texture_.IsCreated()) { // Convert reference frame to display space framebuffer_.Attach(&managed_tex_); framebuffer_.Bind(); texture_.Bind(); f->glViewport(0, 0, texture_.width(), texture_.height()); color_service()->ProcessOpenGL(); texture_.Release(); framebuffer_.Release(); framebuffer_.Detach(); f->glViewport(0, 0, width(), height()); DrawScope(); } } OLIVE_NAMESPACE_EXIT