/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OPENGLWORKER_H #define OPENGLWORKER_H #include "openglproxy.h" #include "render/backend/renderworker.h" OLIVE_NAMESPACE_ENTER class OpenGLWorker : public RenderWorker { public: OpenGLWorker(RenderBackend* parent); protected: virtual void TextureToFrame(const QVariant& texture, FramePtr frame, const QMatrix4x4 &mat) const override; virtual QVariant FootageFrameToTexture(StreamPtr stream, FramePtr frame) const override; virtual QVariant CachedFrameToTexture(FramePtr frame) const override; virtual QVariant ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job) override; virtual bool TextureHasAlpha(const QVariant& v) const override; }; OLIVE_NAMESPACE_EXIT #endif // OPENGLWORKER_H