/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OPENGLFRAMEBUFFER_H #define OPENGLFRAMEBUFFER_H #include #include "opengltexture.h" OLIVE_NAMESPACE_ENTER class OpenGLFramebuffer : public QObject { Q_OBJECT public: OpenGLFramebuffer(); virtual ~OpenGLFramebuffer() override; void Create(QOpenGLContext *ctx); bool IsCreated() const; void Bind(); void Release(); void Attach(OpenGLTexture* texture, bool clear = false); void Attach(OpenGLTexturePtr texture, bool clear = false); void Detach(); const GLuint& buffer() const; public slots: void Destroy(); private: QOpenGLContext* context_; GLuint buffer_; OpenGLTexture* texture_; }; OLIVE_NAMESPACE_EXIT #endif // OPENGLFRAMEBUFFER_H