/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef PREFERENCESKEYBOARDTAB_H #define PREFERENCESKEYBOARDTAB_H #include #include #include "preferencestab.h" #include "../keysequenceeditor.h" OLIVE_NAMESPACE_ENTER class PreferencesKeyboardTab : public PreferencesTab { Q_OBJECT public: PreferencesKeyboardTab(QMenuBar* menubar); virtual void Accept() override; private slots: /** * @brief Show a file dialog to load an external shortcut preset from file */ void load_shortcut_file(); /** * @brief Show a file dialog to save an external shortcut preset from file */ void save_shortcut_file(); /** * @brief Reset all selected shortcuts in keyboard_tree to their defaults */ void reset_default_shortcut(); /** * @brief Reset all shortcuts indiscriminately to their defaults * * This is safe to call directly as it'll ask the user if they wish to do so before it resets. */ void reset_all_shortcuts(); /** * @brief Shows/hides shortcut entries according to a shortcut query. * * This function can be directly connected to QLineEdit::textChanged() for simplicity. * * @param s * * The search query to compare shortcut names to. * * @param parent * * This is used as the function calls itself recursively to traverse the menu item hierarchy. This should be left as * nullptr when called externally. * * @return * * Value used as function calls itself recursively to determine if a menu parent has any children that are not hidden. * If so, TRUE is returned so the parent is shown too (even if it doesn't match the search query). If not, FALSE is * returned so the parent is hidden. */ bool refine_shortcut_list(const QString &s, QTreeWidgetItem* parent = nullptr); private: /** * @brief Populate keyboard shortcut panel with keyboard shortcuts from the menu bar * * @param menu * * A reference to the main application's menu bar. Usually MainWindow::menuBar(). */ void setup_kbd_shortcuts(QMenuBar* menu); /** * @brief Internal function called by setup_kbd_shortcuts() to traverse down the menu bar's hierarchy and populate the * shortcut panel. * * This function will call itself recursively as it finds submenus belong to the menu provided. It will also create * QTreeWidgetItems as children of the parent item provided, either using them as parents themselves for submenus * or attaching a KeySequenceEditor to them for shortcut editing. * * @param menu * * The current menu to traverse down. * * @param parent * * The parent item to add QTreeWidgetItems to. */ void setup_kbd_shortcut_worker(QMenu* menu, QTreeWidgetItem* parent); /** * @brief UI widget for editing keyboard shortcuts */ QTreeWidget* keyboard_tree_; /** * @brief List of keyboard shortcut actions that can be triggered (links with key_shortcut_items and * key_shortcut_fields) */ QVector key_shortcut_actions_; /** * @brief List of keyboard shortcut items in keyboard_tree corresponding to existing actions (links with * key_shortcut_actions and key_shortcut_fields) */ QVector key_shortcut_items_; /** * @brief List of keyboard shortcut editing fields in keyboard_tree corresponding to existing actions (links with * key_shortcut_actions and key_shortcut_fields) */ QVector key_shortcut_fields_; }; OLIVE_NAMESPACE_EXIT #endif // PREFERENCESKEYBOARDTAB_H