/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef RENDERTHREAD_H #define RENDERTHREAD_H #include #include #include #include #include "node/node.h" #include "render/renderinstance.h" #include "renderpath.h" class RendererThread : public QThread { Q_OBJECT public: RendererThread(const int& width, const int& height, const olive::PixelFormat& format, const olive::RenderMode& mode); void Queue(const RenderThreadPath& path, const rational &time); void Cancel(); RenderInstance* render_instance(); virtual void run() override; void StartThread(Priority priority = InheritPriority); signals: void FinishedPath(); private: QWaitCondition wait_cond_; QMutex mutex_; QMutex caller_mutex_; RenderThreadPath path_; rational time_; bool cancelled_; const int& width_; const int& height_; const olive::PixelFormat& format_; const olive::RenderMode& mode_; RenderInstance* render_instance_; }; using RendererThreadPtr = std::shared_ptr; #endif // RENDERTHREAD_H