#ifndef OPENGLTEXTURECACHE_H #define OPENGLTEXTURECACHE_H #include #include "openglframebuffer.h" #include "opengltexture.h" #include "render/videoparams.h" class OpenGLTextureCache { public: class Reference { public: Reference(OpenGLTextureCache* parent, OpenGLTexturePtr texture); ~Reference(); DISABLE_COPY_MOVE(Reference) OpenGLTexturePtr texture(); void ParentKilled(); private: OpenGLTextureCache* parent_; OpenGLTexturePtr texture_; }; using ReferencePtr = std::shared_ptr; OpenGLTextureCache() = default; ~OpenGLTextureCache(); DISABLE_COPY_MOVE(OpenGLTextureCache) ReferencePtr Get(QOpenGLContext *ctx, const VideoRenderingParams& params, const void *data = nullptr); private: void Relinquish(Reference* ref); QMutex lock_; QList available_textures_; QList existing_references_; }; Q_DECLARE_METATYPE(OpenGLTextureCache::ReferencePtr) #endif // OPENGLTEXTURECACHE_H