/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef OPENGLTEXTURE_H #define OPENGLTEXTURE_H #include #include #include "codec/frame.h" #include "common/constructors.h" #include "render/pixelformat.h" /** * @brief A class wrapper around an OpenGL texture */ class OpenGLTexture : public QObject { Q_OBJECT public: OpenGLTexture(); virtual ~OpenGLTexture() override; DISABLE_COPY_MOVE(OpenGLTexture) void Create(QOpenGLContext* ctx, int width, int height, const PixelFormat::Format &format, const void *data = nullptr); void Create(QOpenGLContext* ctx, FramePtr frame); bool IsCreated() const; void Bind(); void Release(); const int& width() const; const int& height() const; const PixelFormat::Format &format() const; const GLuint& texture() const; void Upload(const void *data); public slots: void Destroy(); private: void CreateInternal(QOpenGLContext *create_ctx, GLuint *tex, const void *data = nullptr); QOpenGLContext* created_ctx_; GLuint texture_; int width_; int height_; PixelFormat::Format format_; }; using OpenGLTexturePtr = std::shared_ptr; Q_DECLARE_METATYPE(OpenGLTexturePtr) #endif // OPENGLTEXTURE_H