#include "audiorenderworker.h" #include "audio/audiomanager.h" AudioRenderWorker::AudioRenderWorker(DecoderCache* decoder_cache, QObject *parent) : RenderWorker(decoder_cache, parent) { } void AudioRenderWorker::SetParameters(const AudioRenderingParams &audio_params) { audio_params_ = audio_params; } bool AudioRenderWorker::InitInternal() { // Nothing to init yet return true; } void AudioRenderWorker::CloseInternal() { // Nothing to init yet } FramePtr AudioRenderWorker::RetrieveFromDecoder(DecoderPtr decoder, const TimeRange &range) { if (decoder->HasConformedVersion(audio_params_)) { return decoder->RetrieveAudio(range.in(), range.out() - range.in(), audio_params_); } else { emit ConformUnavailable(decoder->stream(), CurrentPath().range(), range.out(), audio_params_); return nullptr; } } NodeValueTable AudioRenderWorker::RenderBlock(const TrackOutput *track, const TimeRange &range) { QList active_blocks = track->BlocksAtTimeRange(range); // All these blocks will need to output to a buffer so we create one here QByteArray block_range_buffer(audio_params_.time_to_bytes(range.length()), 0); NodeValueTable merged_table; // Loop through active blocks retrieving their audio foreach (Block* b, active_blocks) { TimeRange range_for_block(qMax(b->in(), range.in()), qMin(b->out(), range.out())); NodeValueTable table = ProcessNode(NodeDependency(b, range_for_block)); QByteArray samples_from_this_block = table.Take(NodeParam::kSamples).toByteArray(); int destination_offset = audio_params_.time_to_bytes(range_for_block.in() - range.in()); int maximum_copy_size = audio_params_.time_to_bytes(range_for_block.length()); int copied_size = 0; if (!samples_from_this_block.isEmpty()) { // Stretch samples here rational abs_speed = qAbs(b->speed()); if (abs_speed != 1) { QByteArray speed_adjusted_samples; double clip_speed = abs_speed.toDouble(); int sample_count = audio_params_.bytes_to_samples(samples_from_this_block.size()); for (double i=0;iis_reversed()) { // Reverse the audio buffer AudioManager::ReverseBuffer(samples_from_this_block.data(), samples_from_this_block.size(), audio_params_.samples_to_bytes(1)); } copied_size = samples_from_this_block.size(); memcpy(block_range_buffer.data()+destination_offset, samples_from_this_block.data(), qMax(maximum_copy_size, copied_size)); } NodeValueTable::Merge({merged_table, table}); } merged_table.Push(NodeParam::kSamples, block_range_buffer); return merged_table; } const AudioRenderingParams &AudioRenderWorker::audio_params() const { return audio_params_; }