#ifndef AUDIOWORKER_H #define AUDIOWORKER_H #include "../audiorenderworker.h" class AudioWorker : public AudioRenderWorker { public: AudioWorker(DecoderCache* decoder_cache, QObject* parent = nullptr); protected: virtual void FrameToValue(StreamPtr stream, FramePtr frame, NodeValueTable* table) override; virtual void RunNodeAccelerated(const Node *node, const TimeRange& range, const NodeValueDatabase& input_params, NodeValueTable* output_params) override; private: }; #endif // AUDIOWORKER_H