#ifndef AUDIOBACKEND_H #define AUDIOBACKEND_H #include #include "../audiorenderbackend.h" class AudioBackend : public AudioRenderBackend { Q_OBJECT public: AudioBackend(QObject* parent = nullptr); virtual ~AudioBackend() override; virtual QIODevice* GetAudioPullDevice() override; protected: virtual bool InitInternal() override; virtual void CloseInternal() override; virtual bool CompileInternal() override; virtual void DecompileInternal() override; virtual void ConnectWorkerToThis(RenderWorker* worker) override; private slots: void ThreadCompletedCache(NodeDependency dep, NodeValueTable data, qint64 job_time); private: QFile pull_device_; }; #endif // AUDIOBACKEND_H