/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "audiomanager.h" #include #include "config/config.h" AudioManager* AudioManager::instance_ = nullptr; void AudioManager::CreateInstance() { if (instance_ == nullptr) { instance_ = new AudioManager(); } } void AudioManager::DestroyInstance() { delete instance_; instance_ = nullptr; } AudioManager *AudioManager::instance() { return instance_; } void AudioManager::RefreshDevices() { if (refreshing_devices_) { return; } input_devices_.clear(); output_devices_.clear(); refreshing_devices_ = true; // Refreshing devices can take some time, so we do it in a separate thread QThread* thread = new QThread(); connect(thread, &QThread::finished, thread, &QThread::deleteLater); thread->start(QThread::IdlePriority); AudioRefreshDevicesObject* refresher = new AudioRefreshDevicesObject(); connect(refresher, &AudioRefreshDevicesObject::ListsReady, this, &AudioManager::RefreshThreadDone); refresher->moveToThread(thread); QMetaObject::invokeMethod(refresher, "Refresh", Qt::QueuedConnection); } bool AudioManager::IsRefreshing() { return refreshing_devices_; } void AudioManager::PushToOutput(const QByteArray &samples) { output_manager_.Push(samples); } void AudioManager::StartOutput(QIODevice *device, int playback_speed) { output_manager_.PullFromDevice(device, playback_speed); } void AudioManager::StopOutput() { output_manager_.ResetToPushMode(); } void AudioManager::SetOutputDevice(const QAudioDeviceInfo &info) { qInfo() << "Setting output audio device to" << info.deviceName(); StopOutput(); output_device_info_ = info; if (output_params_.is_valid()) { QAudioFormat format; format.setSampleRate(output_params_.sample_rate()); format.setChannelCount(output_params_.channel_count()); format.setCodec("audio/pcm"); format.setByteOrder(QAudioFormat::LittleEndian); switch (output_params_.format()) { case SampleFormat::SAMPLE_FMT_U8: format.setSampleSize(8); format.setSampleType(QAudioFormat::UnSignedInt); break; case SampleFormat::SAMPLE_FMT_S16: format.setSampleSize(16); format.setSampleType(QAudioFormat::SignedInt); break; case SampleFormat::SAMPLE_FMT_S32: format.setSampleSize(32); format.setSampleType(QAudioFormat::SignedInt); break; case SampleFormat::SAMPLE_FMT_S64: format.setSampleSize(64); format.setSampleType(QAudioFormat::SignedInt); break; case SampleFormat::SAMPLE_FMT_FLT: format.setSampleSize(32); format.setSampleType(QAudioFormat::Float); break; case SampleFormat::SAMPLE_FMT_DBL: format.setSampleSize(64); format.setSampleType(QAudioFormat::Float); break; case SampleFormat::SAMPLE_FMT_COUNT: case SampleFormat::SAMPLE_FMT_INVALID: abort(); } output_manager_.SetOutputDevice(info, format); } // Un-comment this to get debug information about what the audio output is doing //connect(output_.get(), &QAudioOutput::stateChanged, this, &AudioManager::OutputStateChanged); } void AudioManager::SetOutputParams(const AudioRenderingParams ¶ms) { if (output_params_ != params) { output_params_ = params; output_manager_.SetParameters(params); // Refresh output device SetOutputDevice(output_device_info_); } } void AudioManager::SetInputDevice(const QAudioDeviceInfo &info) { input_ = std::unique_ptr(new QAudioInput(info, QAudioFormat(), this)); input_device_info_ = info; } const QList &AudioManager::ListInputDevices() { return input_devices_; } const QList &AudioManager::ListOutputDevices() { return output_devices_; } void AudioManager::ReverseBuffer(char *buffer, int buffer_size, int sample_size) { int half_buffer_sz = buffer_size / 2; char* temp_buffer = new char[sample_size]; for (int src_index=0;src_index(sample_size)); memcpy(src_ptr, dst_ptr, static_cast(sample_size)); memcpy(dst_ptr, temp_buffer, static_cast(sample_size)); } delete [] temp_buffer; } AudioManager::AudioManager() : input_(nullptr), input_file_(nullptr), refreshing_devices_(false) { RefreshDevices(); connect(&output_manager_, &AudioOutputManager::SentSamples, this, &AudioManager::SentSamples); output_manager_.SetEnableSendingSamples(true); } void AudioManager::RefreshThreadDone() { AudioRefreshDevicesObject* refresher = static_cast(sender()); output_devices_ = refresher->output_devices(); input_devices_ = refresher->input_devices(); refreshing_devices_ = false; QString preferred_audio_output = Config::Current()["PreferredAudioOutput"].toString(); if (!output_manager_.OutputIsSet() || (!preferred_audio_output.isEmpty() && output_device_info_.deviceName() != preferred_audio_output)) { if (preferred_audio_output.isEmpty()) { SetOutputDevice(QAudioDeviceInfo::defaultOutputDevice()); } else { foreach (const QAudioDeviceInfo& info, output_devices_) { if (info.deviceName() == preferred_audio_output) { SetOutputDevice(info); break; } } } } QString preferred_audio_input = Config::Current()["PreferredAudioInput"].toString(); if (input_ == nullptr || (!preferred_audio_input.isEmpty() && input_device_info_.deviceName() != preferred_audio_input)) { if (preferred_audio_input.isEmpty()) { SetInputDevice(QAudioDeviceInfo::defaultInputDevice()); } else { foreach (const QAudioDeviceInfo& info, input_devices_) { if (info.deviceName() == preferred_audio_input) { SetInputDevice(info); break; } } } } // Clean up refresher object refresher->thread()->quit(); refresher->deleteLater(); emit DeviceListReady(); } void AudioManager::OutputStateChanged(QAudio::State state) { qDebug() << state; } AudioRefreshDevicesObject::AudioRefreshDevicesObject() { } const QList& AudioRefreshDevicesObject::input_devices() { return input_devices_; } const QList& AudioRefreshDevicesObject::output_devices() { return output_devices_; } void AudioRefreshDevicesObject::Refresh() { output_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput); input_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioInput); emit ListsReady(); }