/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "audionoiseeffect.h" #include #include AudioNoiseEffect::AudioNoiseEffect(Clip* c, const EffectMeta *em) : Effect(c, em) { EffectRow* amount_row = new EffectRow(this, tr("Amount")); amount_val = new DoubleField(amount_row, "amount"); amount_val->SetMinimum(0); amount_val->SetDefault(20); amount_val->SetMaximum(100); EffectRow* mix_row = new EffectRow(this, tr("Mix")); mix_val = new BoolField(mix_row, "mix"); mix_val->SetValueAt(0, true); } void AudioNoiseEffect::process_audio(double timecode_start, double timecode_end, float **samples, int nb_samples, int channel_count, int type) { Q_UNUSED(type) double interval = (timecode_end - timecode_start)/nb_samples; for (int i=0;iGetDoubleAt(timecode)*0.01 ); for (int j=0;jrandomFloat() * vol; // mix with source audio if (mix_val->GetBoolAt(timecode)) { samples[j][i] += noise_sample; } else { samples[j][i] = noise_sample; } } } }