/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #ifndef SAMPLEBUFFER_H #define SAMPLEBUFFER_H #include #include "render/audioparams.h" OLIVE_NAMESPACE_ENTER class SampleBuffer; using SampleBufferPtr = std::shared_ptr; /** * @brief A buffer of audio samples * * Audio samples in this structure are always stored in PLANAR (separated by channel). This is done to simplify audio * rendering code. This replaces the old system of using QByteArrays (containing packed audio) and while SampleBuffer * replaces many of those in the rendering/processing side of things, QByteArrays are currently still in use for * playback, including reading to and from the cache. */ class SampleBuffer { public: SampleBuffer(); virtual ~SampleBuffer(); static SampleBufferPtr Create(); static SampleBufferPtr CreateAllocated(const AudioParams& audio_params, int samples_per_channel); static SampleBufferPtr CreateFromPackedData(const AudioParams& audio_params, const QByteArray& bytes); DISABLE_COPY_MOVE(SampleBuffer) const AudioParams& audio_params() const; void set_audio_params(const AudioParams& params); const int &sample_count() const; void set_sample_count(const int &sample_count); float** data(); const float** const_data() const; float* channel_data(int channel); float* sample_data(int index); bool is_allocated() const; void allocate(); void destroy(); void reverse(); void speed(double speed); void fill(const float& f); void fill(const float& f, int start_sample, int end_sample); void set(const float** data, int sample_offset, int sample_length); void set(const float** data, int sample_length); QByteArray toPackedData() const; private: static void allocate_sample_buffer(float*** data, int nb_channels, int nb_samples); static void destroy_sample_buffer(float*** data, int nb_channels); AudioParams audio_params_; int sample_count_per_channel_; float** data_; }; OLIVE_NAMESPACE_EXIT Q_DECLARE_METATYPE(OLIVE_NAMESPACE::SampleBufferPtr) #endif // SAMPLEBUFFER_H