/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "timelineviewbase.h" #include #include #include #include #include "common/autoscroll.h" #include "common/timecodefunctions.h" #include "config/config.h" OLIVE_NAMESPACE_ENTER const double TimelineViewBase::kMaximumScale = 8192; TimelineViewBase::TimelineViewBase(QWidget *parent) : HandMovableView(parent), playhead_(0), playhead_scene_left_(-1), playhead_scene_right_(-1), dragging_playhead_(false), limit_y_axis_(false) { setScene(&scene_); // Set default scale SetScale(1.0); SetDefaultDragMode(NoDrag); connect(&scene_, SIGNAL(changed(const QList&)), this, SLOT(UpdateSceneRect())); SetMaximumScale(kMaximumScale); } void TimelineViewBase::TimebaseChangedEvent(const rational &) { // Timebase influences position/visibility of playhead viewport()->update(); } void TimelineViewBase::SetTime(const int64_t time) { playhead_ = time; switch (static_cast(Config::Current()["Autoscroll"].toInt())) { case AutoScroll::kNone: // Do nothing break; case AutoScroll::kPage: QMetaObject::invokeMethod(this, "PageScrollToPlayhead", Qt::QueuedConnection); break; case AutoScroll::kSmooth: emit RequestCenterScrollOnPlayhead(); break; } // Force redraw for playhead viewport()->update(); } void TimelineViewBase::drawForeground(QPainter *painter, const QRectF &rect) { QGraphicsView::drawForeground(painter, rect); if (!timebase().isNull()) { double width = TimeToScene(timebase()); playhead_scene_left_ = GetPlayheadX(); playhead_scene_right_ = playhead_scene_left_ + width; playhead_style_.Draw(painter, QRectF(playhead_scene_left_, rect.top(), width, rect.height())); } } rational TimelineViewBase::GetPlayheadTime() const { return Timecode::timestamp_to_time(playhead_, timebase()); } bool TimelineViewBase::PlayheadPress(QMouseEvent *event) { QPointF scene_pos = mapToScene(event->pos()); dragging_playhead_ = (scene_pos.x() >= playhead_scene_left_ && scene_pos.x() < playhead_scene_right_); return dragging_playhead_; } bool TimelineViewBase::PlayheadMove(QMouseEvent *event) { if (!dragging_playhead_) { return false; } QPointF scene_pos = mapToScene(event->pos()); rational mouse_time = SceneToTime(scene_pos.x()); int64_t target_ts = qMax(static_cast(0), Timecode::time_to_timestamp(mouse_time, timebase())); SetTime(target_ts); emit TimeChanged(target_ts); return true; } bool TimelineViewBase::PlayheadRelease(QMouseEvent*) { if (dragging_playhead_) { dragging_playhead_ = false; return true; } return false; } qreal TimelineViewBase::GetPlayheadX() { return TimeToScene(Timecode::timestamp_to_time(playhead_, timebase())); } void TimelineViewBase::SetEndTime(const rational &length) { end_time_ = length; UpdateSceneRect(); } void TimelineViewBase::UpdateSceneRect() { QRectF bounding_rect = scene_.itemsBoundingRect(); // There's no need for a timeline to ever go below 0 on the X scale bounding_rect.setLeft(0); // Ensure the scene is always the full length of the timeline with a gap at the end to work with bounding_rect.setRight(TimeToScene(end_time_) + width() / 2); // Any further rect processing from derivatives can be done here SceneRectUpdateEvent(bounding_rect); // If the scene is already this rect, do nothing if (scene_.sceneRect() != bounding_rect) { scene_.setSceneRect(bounding_rect); } } void TimelineViewBase::PageScrollToPlayhead() { int playhead_pos = qRound(GetPlayheadX()); int viewport_padding = viewport()->width() / 16; if (playhead_pos < horizontalScrollBar()->value()) { // Anchor the playhead to the RIGHT of where we scroll to horizontalScrollBar()->setValue(playhead_pos - viewport()->width() + viewport_padding); } else if (playhead_pos > horizontalScrollBar()->value() + viewport()->width()) { // Anchor the playhead to the LEFT of where we scroll to horizontalScrollBar()->setValue(playhead_pos - viewport_padding); } } void TimelineViewBase::resizeEvent(QResizeEvent *event) { QGraphicsView::resizeEvent(event); UpdateSceneRect(); } void TimelineViewBase::ScaleChangedEvent(const double &scale) { TimelineScaledObject::ScaleChangedEvent(scale); // Update scene rect UpdateSceneRect(); // Force redraw for playhead if the above function didn't do it viewport()->update(); } bool TimelineViewBase::HandleZoomFromScroll(QWheelEvent *event) { if (WheelEventIsAZoomEvent(event)) { // If CTRL is held (or a preference is set to swap CTRL behavior), we zoom instead of scrolling if (event->delta() != 0) { if (event->delta() > 0) { emit ScaleChanged(GetScale() * 1.1); } else { emit ScaleChanged(GetScale() * 0.9); } } return true; } return false; } bool TimelineViewBase::WheelEventIsAZoomEvent(QWheelEvent *event) { return (static_cast(event->modifiers() & Qt::ControlModifier) == !Config::Current()["ScrollZooms"].toBool()); } void TimelineViewBase::SetLimitYAxis(bool) { limit_y_axis_ = true; UpdateSceneRect(); } OLIVE_NAMESPACE_EXIT