/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "openglworker.h" #include "common/clamp.h" #include "core.h" #include "node/block/transition/transition.h" #include "node/node.h" #include "openglcolorprocessor.h" #include "openglrenderfunctions.h" #include "render/colormanager.h" #include "render/pixelformat.h" OLIVE_NAMESPACE_ENTER OpenGLWorker::OpenGLWorker(VideoRenderFrameCache *frame_cache, QObject *parent) : VideoRenderWorker(frame_cache, parent) { } void OpenGLWorker::FrameToValue(DecoderPtr decoder, StreamPtr stream, const TimeRange &range, NodeValueTable *table) { FramePtr frame = decoder->RetrieveVideo(range.in(), video_params().divider(), video_params().mode() == RenderMode::kOffline); if (frame) { emit RequestFrameToValue(frame, stream, table); } } void OpenGLWorker::RunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable &output_params) { emit RequestRunNodeAccelerated(node, range, input_params, output_params); } void OpenGLWorker::TextureToBuffer(const QVariant &tex_in, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize) { emit RequestTextureToBuffer(tex_in, width, height, matrix, buffer, linesize); } OLIVE_NAMESPACE_EXIT