/*** Olive - Non-Linear Video Editor Copyright (C) 2019 Olive Team This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ***/ #include "openglbackend.h" #include #include #include "openglrenderfunctions.h" OLIVE_NAMESPACE_ENTER OpenGLBackend::OpenGLBackend(QObject *parent) : VideoRenderBackend(parent), proxy_(nullptr) { } OpenGLBackend::~OpenGLBackend() { Close(); } bool OpenGLBackend::InitInternal() { if (!VideoRenderBackend::InitInternal()) { return false; } proxy_ = new OpenGLProxy(); proxy_->SetParameters(params()); QThread* proxy_thread = new QThread(); proxy_thread->start(QThread::IdlePriority); proxy_->moveToThread(proxy_thread); if (!proxy_->Init()) { proxy_thread->quit(); proxy_thread->wait(); proxy_thread->deleteLater(); proxy_->deleteLater(); proxy_ = nullptr; return false; } // Initiate one thread per CPU core for (int i=0;iSetParameters(params()); processors_.append(processor); connect(processor, &OpenGLWorker::RequestFrameToValue, proxy_, &OpenGLProxy::FrameToValue, Qt::BlockingQueuedConnection); connect(processor, &OpenGLWorker::RequestTextureToBuffer, proxy_, &OpenGLProxy::TextureToBuffer, Qt::BlockingQueuedConnection); connect(processor, &OpenGLWorker::RequestRunNodeAccelerated, proxy_, &OpenGLProxy::RunNodeAccelerated, Qt::BlockingQueuedConnection); } return true; } void OpenGLBackend::CloseInternal() { if (proxy_) { proxy_->thread()->quit(); proxy_->thread()->wait(); proxy_->thread()->deleteLater(); proxy_->deleteLater(); proxy_ = nullptr; } VideoRenderBackend::CloseInternal(); } void OpenGLBackend::ParamsChangedEvent() { // If we're initiated, we need to recreate the texture. Otherwise this backend isn't active so it doesn't matter. if (IsInitiated()) { proxy_->SetParameters(params()); } } OLIVE_NAMESPACE_EXIT