#include "nodeeditor.h" #include #include #include #include #include NodeEditor::NodeEditor(QWidget *parent) : EffectsPanel(parent), view_(&scene_) { resize(720, 480); QWidget* central_widget = new QWidget(); setWidget(central_widget); QVBoxLayout* layout = new QVBoxLayout(central_widget); layout->addWidget(&view_); view_.setInteractive(true); view_.setDragMode(QGraphicsView::RubberBandDrag); connect(&view_, SIGNAL(ScrollChanged(qreal, qreal)), this, SLOT(Scroll(qreal, qreal))); } void NodeEditor::Retranslate() { } void NodeEditor::LoadEvent() { for (int i=0;imoveBy(x, y); } }