[package] name = "oakplugin" version = "0.1.0" edition = "2021" description = "Oak Video Editor plugin module: self-contained OFX host and plugin bridge (Rust)" license = "GPL-3.0-or-later" # staticlib: linked into liboakplugin by CMake (see M11 §3.3). # cdylib is NOT used: the module dylib stays a CMake target so the # standalone-tree wiring (rpath, force_load, tests) is unchanged. [lib] crate-type = ["staticlib", "rlib"] [dependencies] # 共享 ABI 类型(CHandle 等,单库化统一,见 docs/zh/plans/riir/single-lib.md)。 # 模块桥改直接 Rust 调用(单库化,见 docs/zh/plans/riir/single-lib.md); # 只允许零依赖起步。确需引入的 crate 必须在 README 登记理由。 oakcore-rs = { path = "../oakcore" } oakundo = { path = "../oakundo" } oaknode = { path = "../oaknode" } oakrender = { path = "../oakrender" } [features] # 测试桩(库内状态访问器):cargo test --features test-stubs 时桥直连 # 桩,像素路径可在无真实 GL/GPU 的环境下跑通。桩的 C ABI 符号不再 # no_mangle(真实 oaknode/oakrender/oakundo 已作为 path 依赖链接, # 避免重复符号);真实链路走直接 Rust 调用。 test-stubs = [] [build-dependencies] # C shim 编译(message suite 的 variadic 入口);理由已登记 README。 cc = "1"